CMDR Gregory Finch profile
Federation: Midshipman
Empire: Duke
Balance |
|
---|---|
Current assets | 526 162 470 cr |
Credits spent on ships | 2 231 759 598 cr |
Credits spent on outfitting | 1 855 855 049 cr |
Credits spent on repairs | 3 785 871 cr |
Credits spent on fuel | 248 650 cr |
Credits spent on munitions | 492 847 cr |
Insurance claims | 26 |
Total claim costs | 47 502 398 cr |
Combat |
|
Bounties claimed | 139 |
Profit from bounties | 7 405 801 cr |
Combat bonds | 30 |
Profit from combat bonds | 1 459 706 cr |
Assassinations | 42 |
Profit from assassinations | 5 833 752 cr |
Highest single reward | 710 135 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 127 |
Lifetime fines value | 628 072 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 17 400 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 4 046 cr |
Commodities smuggled | 15 |
Average profit | 2 023 cr |
Highest single transaction | 3 038 cr |
Trading |
|
Market network | 86 |
Trading profit | 193 477 499 cr |
Commodities traded | 30 720 |
Average profit | 703 555 cr |
Highest single transaction | 21 559 188 cr |
Mining |
|
Profits from mining | 93 288 911 cr |
Minerals refined | 1 231 |
Materials collected | 3 912 |
Exploration |
|
Systems visited | 4 067 |
Profits from exploration | 180 680 406 cr |
Level 2 detailed scans | 10 431 |
Level 3 detailed scans | 10 168 |
Highest payout | 2 820 323 cr |
Total hyperspace distance | 138 255 ly |
Total hyperspace jumps | 5 097 |
Max distance from start | 21 949,72 ly |
Max distance from Sol | 22 015,05 ly |
Max distance from Colonia | 23 490,33 ly |
Approximate time played | 2W 6D 11H 55M |
Passengers |
|
Total bulk passengers delivered | 2 214 |
Total VIPs delivered | 1 934 |
Total delivered | 4 148 |
Total ejected | 113 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 119 |
Grade 1 upgrades generated | 41 |
Grade 2 upgrades generated | 32 |
Grade 3 upgrades generated | 29 |
Grade 4 upgrades generated | 11 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 15 600 879 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 59M 14S |