CMDR Llewelyn Rhys profile
(Mamba)
Federation: Midshipman
Empire: None
Balance |
|
---|---|
Current assets | 1,361,476,289 cr |
Credits spent on ships | 534,635,567 cr |
Credits spent on outfitting | 1,132,547,362 cr |
Credits spent on repairs | 1,987,481 cr |
Credits spent on fuel | 517,896 cr |
Credits spent on munitions | 470,784 cr |
Insurance claims | 25 |
Total claim costs | 55,471,502 cr |
Combat |
|
Bounties claimed | 1,538 |
Profit from bounties | 27,612,170 cr |
Combat bonds | 19 |
Profit from combat bonds | 399,000 cr |
Assassinations | 8 |
Profit from assassinations | 224,181 cr |
Highest single reward | 319,650 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 12,935 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 6,700 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 16,217 cr |
Commodities smuggled | 14 |
Average profit | 2,317 cr |
Highest single transaction | 7,671 cr |
Trading |
|
Market network | 120 |
Trading profit | 974,606,794 cr |
Commodities traded | 10,294 |
Average profit | 1,997,145 cr |
Highest single transaction | 89,615,214 cr |
Mining |
|
Profits from mining | 952,784,662 cr |
Minerals refined | 2,461 |
Materials collected | 7,658 |
Exploration |
|
Systems visited | 2,577 |
Profits from exploration | 125,698,006 cr |
Level 2 detailed scans | 4,911 |
Level 3 detailed scans | 5,873 |
Highest payout | 9,070,914 cr |
Total hyperspace distance | 75,452 ly |
Total hyperspace jumps | 3,842 |
Max distance from start | 1,461.36 ly |
Max distance from Sol | 1,536.91 ly |
Max distance from Colonia | 23,467.57 ly |
Approximate time played | 8W 1D 8H 27M |
Passengers |
|
Total bulk passengers delivered | 2,260 |
Total VIPs delivered | 261 |
Total delivered | 2,521 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 251,633 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 323 |
Grade 1 upgrades generated | 79 |
Grade 2 upgrades generated | 70 |
Grade 3 upgrades generated | 96 |
Grade 4 upgrades generated | 46 |
Grade 5 upgrades generated | 32 |
Crew |
|
Crew credits earned | 69,400,525 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 3 |