Perfil de Llewelyn Rhys
Federation: Midshipman
Empire: None
Balance |
|
---|---|
Current assets | 1.355.379.294 cr |
Credits spent on ships | 534.635.567 cr |
Credits spent on outfitting | 1.153.427.766 cr |
Credits spent on repairs | 1.995.666 cr |
Credits spent on fuel | 517.896 cr |
Credits spent on munitions | 471.308 cr |
Insurance claims | 25 |
Total claim costs | 55.471.502 cr |
Combat |
|
Bounties claimed | 1.539 |
Profit from bounties | 27.679.744 cr |
Combat bonds | 19 |
Profit from combat bonds | 399.000 cr |
Assassinations | 8 |
Profit from assassinations | 224.181 cr |
Highest single reward | 319.650 cr |
Skimmers killed | 28 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 12.935 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 6.700 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 16.217 cr |
Commodities smuggled | 14 |
Average profit | 2.317 cr |
Highest single transaction | 7.671 cr |
Trading |
|
Market network | 120 |
Trading profit | 974.606.794 cr |
Commodities traded | 10.294 |
Average profit | 1.997.145 cr |
Highest single transaction | 89.615.214 cr |
Mining |
|
Profits from mining | 952.784.662 cr |
Minerals refined | 2.461 |
Materials collected | 7.670 |
Exploration |
|
Systems visited | 2.586 |
Profits from exploration | 125.873.787 cr |
Level 2 detailed scans | 4.959 |
Level 3 detailed scans | 5.921 |
Highest payout | 9.070.914 cr |
Total hyperspace distance | 75.730 a.l. |
Total hyperspace jumps | 3.859 |
Max distance from start | 1.461,36 a.l. |
Max distance from Sol | 1.536,91 a.l. |
Max distance from Colonia | 23.467,57 a.l. |
Approximate time played | 8W 1D 11H 31M |
Passengers |
|
Total bulk passengers delivered | 2.260 |
Total VIPs delivered | 261 |
Total delivered | 2.521 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 251.633 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 323 |
Grade 1 upgrades generated | 79 |
Grade 2 upgrades generated | 70 |
Grade 3 upgrades generated | 96 |
Grade 4 upgrades generated | 46 |
Grade 5 upgrades generated | 32 |
Crew |
|
Crew credits earned | 69.430.829 cr |
Crew hired | 6 |
Crew fired | 4 |
Crew lost | 3 |