CMDR Next Generation profile
(Alliance Chieftain)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10,655,996,696 cr |
Credits spent on ships | 1,281,339,574 cr |
Credits spent on outfitting | 4,564,349,642 cr |
Credits spent on repairs | 187,715,551 cr |
Credits spent on fuel | 734,193 cr |
Credits spent on munitions | 9,805,985 cr |
Insurance claims | 212 |
Total claim costs | 1,443,747,607 cr |
Combat |
|
Bounties claimed | 19,564 |
Profit from bounties | 932,798,753 cr |
Combat bonds | 25,965 |
Profit from combat bonds | 684,719,456 cr |
Assassinations | 38 |
Profit from assassinations | 27,090,905 cr |
Highest single reward | 1,162,702 cr |
Skimmers killed | 1,272 |
Crime |
|
Fines issued | 1,310 |
Lifetime fines value | 3,618,113 cr |
Bounties received/earned | 2,299 |
Lifetime bounty value | 74,397,664 cr |
Highest bounty issued | 5,620,900 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 10,632,185 cr |
Commodities smuggled | 3,802 |
Average profit | 253,147 cr |
Highest single transaction | 2,848,964 cr |
Trading |
|
Market network | 156 |
Trading profit | 38,140,054 cr |
Commodities traded | 31,996 |
Average profit | 30,390 cr |
Highest single transaction | 1,362,582 cr |
Mining |
|
Profits from mining | 3,723,038 cr |
Minerals refined | 964 |
Materials collected | 28,237 |
Exploration |
|
Systems visited | 6,046 |
Profits from exploration | 66,950,084 cr |
Level 2 detailed scans | 27,666 |
Level 3 detailed scans | 3,088 |
Highest payout | 3,011,994 cr |
Total hyperspace distance | 260,206 ly |
Total hyperspace jumps | 13,610 |
Max distance from start | 5,203.10 ly |
Max distance from Sol | 5,207.38 ly |
Max distance from Colonia | 23,302.31 ly |
Approximate time played | 30W 3D 9H 10M |
Passengers |
|
Total bulk passengers delivered | 4,772 |
Total VIPs delivered | 261 |
Total delivered | 5,033 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 48 |
Total profit | 479,101 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2,286 |
Grade 1 upgrades generated | 282 |
Grade 2 upgrades generated | 231 |
Grade 3 upgrades generated | 369 |
Grade 4 upgrades generated | 462 |
Grade 5 upgrades generated | 942 |
Crew |
|
Crew credits earned | 1,961,790,422 cr |
Crew hired | 57 |
Crew fired | 25 |
Crew lost | 30 |
Multi-Crew |
|
Total time in multi-crew | 1D 22H 28M 14S |
Time in gunner role | 1H 21M 14S |
Time in fighter con role | 6M 23S |
Total credits accrued | 1,350,681 cr |
Total fines accrued | 65,940 cr |