CMDR Next Generation profile
(Alliance Chieftain)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 10 655 996 696 cr |
Credits spent on ships | 1 281 339 574 cr |
Credits spent on outfitting | 4 564 349 642 cr |
Credits spent on repairs | 187 715 551 cr |
Credits spent on fuel | 734 193 cr |
Credits spent on munitions | 9 805 985 cr |
Insurance claims | 212 |
Total claim costs | 1 443 747 607 cr |
Combat |
|
Bounties claimed | 19 564 |
Profit from bounties | 932 798 753 cr |
Combat bonds | 25 965 |
Profit from combat bonds | 684 719 456 cr |
Assassinations | 38 |
Profit from assassinations | 27 090 905 cr |
Highest single reward | 1 162 702 cr |
Skimmers killed | 1 272 |
Crime |
|
Fines issued | 1 310 |
Lifetime fines value | 3 618 113 cr |
Bounties received/earned | 2 299 |
Lifetime bounty value | 74 397 664 cr |
Highest bounty issued | 5 620 900 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 10 632 185 cr |
Commodities smuggled | 3 802 |
Average profit | 253 147 cr |
Highest single transaction | 2 848 964 cr |
Trading |
|
Market network | 156 |
Trading profit | 38 140 054 cr |
Commodities traded | 31 996 |
Average profit | 30 390 cr |
Highest single transaction | 1 362 582 cr |
Mining |
|
Profits from mining | 3 723 038 cr |
Minerals refined | 964 |
Materials collected | 28 237 |
Exploration |
|
Systems visited | 6 046 |
Profits from exploration | 66 950 084 cr |
Level 2 detailed scans | 27 666 |
Level 3 detailed scans | 3 088 |
Highest payout | 3 011 994 cr |
Total hyperspace distance | 260 206 ly |
Total hyperspace jumps | 13 610 |
Max distance from start | 5 203,10 ly |
Max distance from Sol | 5 207,38 ly |
Max distance from Colonia | 23 302,31 ly |
Approximate time played | 30W 3D 9H 10M |
Passengers |
|
Total bulk passengers delivered | 4 772 |
Total VIPs delivered | 261 |
Total delivered | 5 033 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 48 |
Total profit | 479 101 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 286 |
Grade 1 upgrades generated | 282 |
Grade 2 upgrades generated | 231 |
Grade 3 upgrades generated | 369 |
Grade 4 upgrades generated | 462 |
Grade 5 upgrades generated | 942 |
Crew |
|
Crew credits earned | 1 961 790 422 cr |
Crew hired | 57 |
Crew fired | 25 |
Crew lost | 30 |
Multi-Crew |
|
Total time in multi-crew | 1D 22H 28M 14S |
Time in gunner role | 1H 21M 14S |
Time in fighter con role | 6M 23S |
Total credits accrued | 1 350 681 cr |
Total fines accrued | 65 940 cr |