CMDR Chromezero profile
(Type-10 Defender)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 11,525,438,164 cr |
Credits spent on ships | 1,023,359,223 cr |
Credits spent on outfitting | 2,636,054,931 cr |
Credits spent on repairs | 22,977,447 cr |
Credits spent on fuel | 1,737,978 cr |
Credits spent on munitions | 3,211,890 cr |
Insurance claims | 82 |
Total claim costs | 227,796,937 cr |
Combat |
|
Bounties claimed | 4,785 |
Profit from bounties | 515,137,703 cr |
Combat bonds | 2,748 |
Profit from combat bonds | 173,886,197 cr |
Assassinations | 19 |
Profit from assassinations | 43,466,809 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 163 |
Crime |
|
Fines issued | 240 |
Lifetime fines value | 1,827,982 cr |
Bounties received/earned | 178 |
Lifetime bounty value | 565,262 cr |
Highest bounty issued | 17,753 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 3,589,357 cr |
Commodities smuggled | 1,512 |
Average profit | 199,409 cr |
Highest single transaction | 492,085 cr |
Trading |
|
Market network | 244 |
Trading profit | 10,456,807,274 cr |
Commodities traded | 274,888 |
Average profit | 3,328,074 cr |
Highest single transaction | 370,350,720 cr |
Mining |
|
Profits from mining | 9,844,700,001 cr |
Minerals refined | 28,624 |
Materials collected | 34,692 |
Exploration |
|
Systems visited | 5,555 |
Profits from exploration | 546,444,268 cr |
Level 2 detailed scans | 23,580 |
Level 3 detailed scans | 24,041 |
Highest payout | 10,611,944 cr |
Total hyperspace distance | 381,850 ly |
Total hyperspace jumps | 18,824 |
Max distance from start | 26,011.72 ly |
Max distance from Sol | 26,067.75 ly |
Max distance from Colonia | 23,359.40 ly |
Approximate time played | 16W 2D 4H 49M |
Passengers |
|
Total bulk passengers delivered | 1,068 |
Total VIPs delivered | 1,885 |
Total delivered | 2,953 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 418,651 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2,635 |
Grade 1 upgrades generated | 894 |
Grade 2 upgrades generated | 675 |
Grade 3 upgrades generated | 601 |
Grade 4 upgrades generated | 319 |
Grade 5 upgrades generated | 146 |
Crew |
|
Crew credits earned | 1,802,496,958 cr |
Crew hired | 20 |
Crew fired | 11 |
Crew lost | 26 |
Multi-Crew |
|
Total time in multi-crew | 2D 2H 7M 8S |
Time in gunner role | 2H 24M 19S |
Time in fighter con role | 6M 25S |
Total credits accrued | 784,546 cr |