CMDR Nathan Lange profile
(Anaconda)
Federation: Lieutenant
Empire: Outsider
Balance |
|
---|---|
Current assets | 4,396,562,243 cr |
Credits spent on ships | 340,821,976 cr |
Credits spent on outfitting | 1,043,400,157 cr |
Credits spent on repairs | 2,472,489 cr |
Credits spent on fuel | 117,644 cr |
Credits spent on munitions | 993,640 cr |
Insurance claims | 11 |
Total claim costs | 58,881,413 cr |
Combat |
|
Bounties claimed | 526 |
Profit from bounties | 13,406,156 cr |
Combat bonds | 489 |
Profit from combat bonds | 13,440,124 cr |
Assassinations | 2 |
Profit from assassinations | 26,594 cr |
Highest single reward | 244,060 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 247,400 cr |
Bounties received/earned | 46 |
Lifetime bounty value | 29,805 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 222,434 cr |
Commodities smuggled | 56 |
Average profit | 18,536 cr |
Highest single transaction | 147,630 cr |
Trading |
|
Market network | 59 |
Trading profit | 4,112,920,846 cr |
Commodities traded | 7,167 |
Average profit | 14,330,735 cr |
Highest single transaction | 433,657,672 cr |
Mining |
|
Profits from mining | 4,102,000,700 cr |
Minerals refined | 3,686 |
Materials collected | 9,337 |
Exploration |
|
Systems visited | 1,839 |
Profits from exploration | 57,436,964 cr |
Level 2 detailed scans | 2,143 |
Level 3 detailed scans | 35,977 |
Highest payout | 3,732,412 cr |
Total hyperspace distance | 51,465 ly |
Total hyperspace jumps | 2,328 |
Max distance from start | 1,714.34 ly |
Max distance from Sol | 1,357.27 ly |
Max distance from Colonia | 22,715.73 ly |
Approximate time played | 2W 4D 51M |
Passengers |
|
Total bulk passengers delivered | 9,335 |
Total VIPs delivered | 0 |
Total delivered | 9,335 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 54,249 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 417 |
Grade 1 upgrades generated | 95 |
Grade 2 upgrades generated | 71 |
Grade 3 upgrades generated | 88 |
Grade 4 upgrades generated | 85 |
Grade 5 upgrades generated | 78 |
Crew |
|
Crew credits earned | 224,830,025 cr |
Crew hired | 55 |
Crew fired | 48 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 2M 13S |