CMDR Nathan Lange profile
(Anaconda)
Federation: Lieutenant
Empire: Outsider
Balance |
|
---|---|
Current assets | 4 396 562 243 cr |
Credits spent on ships | 340 821 976 cr |
Credits spent on outfitting | 1 043 400 157 cr |
Credits spent on repairs | 2 472 489 cr |
Credits spent on fuel | 117 644 cr |
Credits spent on munitions | 993 640 cr |
Insurance claims | 11 |
Total claim costs | 58 881 413 cr |
Combat |
|
Bounties claimed | 526 |
Profit from bounties | 13 406 156 cr |
Combat bonds | 489 |
Profit from combat bonds | 13 440 124 cr |
Assassinations | 2 |
Profit from assassinations | 26 594 cr |
Highest single reward | 244 060 cr |
Skimmers killed | 14 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 247 400 cr |
Bounties received/earned | 46 |
Lifetime bounty value | 29 805 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 222 434 cr |
Commodities smuggled | 56 |
Average profit | 18 536 cr |
Highest single transaction | 147 630 cr |
Trading |
|
Market network | 59 |
Trading profit | 4 112 920 846 cr |
Commodities traded | 7 167 |
Average profit | 14 330 735 cr |
Highest single transaction | 433 657 672 cr |
Mining |
|
Profits from mining | 4 102 000 700 cr |
Minerals refined | 3 686 |
Materials collected | 9 337 |
Exploration |
|
Systems visited | 1 839 |
Profits from exploration | 57 436 964 cr |
Level 2 detailed scans | 2 143 |
Level 3 detailed scans | 35 977 |
Highest payout | 3 732 412 cr |
Total hyperspace distance | 51 465 ly |
Total hyperspace jumps | 2 328 |
Max distance from start | 1 714,34 ly |
Max distance from Sol | 1 357,27 ly |
Max distance from Colonia | 22 715,73 ly |
Approximate time played | 2W 4D 51M |
Passengers |
|
Total bulk passengers delivered | 9 335 |
Total VIPs delivered | 0 |
Total delivered | 9 335 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 54 249 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 417 |
Grade 1 upgrades generated | 95 |
Grade 2 upgrades generated | 71 |
Grade 3 upgrades generated | 88 |
Grade 4 upgrades generated | 85 |
Grade 5 upgrades generated | 78 |
Crew |
|
Crew credits earned | 224 830 025 cr |
Crew hired | 55 |
Crew fired | 48 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 2M 13S |