CMDR Happy_Shrapnel profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 55,387,696,617 cr |
Credits spent on ships | 3,366,176,361 cr |
Credits spent on outfitting | 12,175,470,929 cr |
Credits spent on repairs | 131,527,347 cr |
Credits spent on fuel | 2,504,935 cr |
Credits spent on munitions | 31,083,681 cr |
Insurance claims | 360 |
Total claim costs | 731,277,446 cr |
Combat |
|
Bounties claimed | 26,218 |
Profit from bounties | 1,538,607,695 cr |
Combat bonds | 14,446 |
Profit from combat bonds | 6,102,245,268 cr |
Assassinations | 779 |
Profit from assassinations | 1,655,444,713 cr |
Highest single reward | 1,369,717 cr |
Skimmers killed | 2,167 |
Crime |
|
Fines issued | 2,867 |
Lifetime fines value | 64,532,868 cr |
Bounties received/earned | 20,665 |
Lifetime bounty value | 185,159,516 cr |
Highest bounty issued | 5,282,100 cr |
Smuggling |
|
Black market network | 44 |
Black market profit | 3,137,335,710 cr |
Commodities smuggled | 10,291 |
Average profit | 23,412,953 cr |
Highest single transaction | 241,254,720 cr |
Trading |
|
Market network | 423 |
Trading profit | 22,126,341,129 cr |
Commodities traded | 556,957 |
Average profit | 7,380,367 cr |
Highest single transaction | 444,474,880 cr |
Mining |
|
Profits from mining | 11,498,668,941 cr |
Minerals refined | 15,745 |
Materials collected | 127,480 |
Exploration |
|
Systems visited | 12,981 |
Profits from exploration | 341,167,257 cr |
Level 2 detailed scans | 18,939 |
Level 3 detailed scans | 20,409 |
Highest payout | 6,837,544 cr |
Total hyperspace distance | 1,155,524 ly |
Total hyperspace jumps | 39,720 |
Max distance from start | 21,999.28 ly |
Max distance from Sol | 22,027.98 ly |
Max distance from Colonia | 23,632.95 ly |
Approximate time played | 48W 5D 22H 44M |
Passengers |
|
Total bulk passengers delivered | 14,370 |
Total VIPs delivered | 1,057 |
Total delivered | 15,427 |
Total ejected | 51 |
Search and Rescue |
|
Total items rescued | 75 |
Total profit | 1,239,155 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 13,064 |
Grade 1 upgrades generated | 1,227 |
Grade 2 upgrades generated | 1,470 |
Grade 3 upgrades generated | 2,499 |
Grade 4 upgrades generated | 2,963 |
Grade 5 upgrades generated | 4,905 |
Crew |
|
Crew credits earned | 3,254,706,998 cr |
Crew hired | 31 |
Crew fired | 19 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 29M 46S |
Time in fighter con role | 6M 16S |
Total credits accrued | 24,000 cr |