CMDR Happy_Shrapnel profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 55 387 696 617 cr |
Credits spent on ships | 3 366 176 361 cr |
Credits spent on outfitting | 12 175 470 929 cr |
Credits spent on repairs | 131 527 347 cr |
Credits spent on fuel | 2 504 935 cr |
Credits spent on munitions | 31 083 681 cr |
Insurance claims | 360 |
Total claim costs | 731 277 446 cr |
Combat |
|
Bounties claimed | 26 218 |
Profit from bounties | 1 538 607 695 cr |
Combat bonds | 14 446 |
Profit from combat bonds | 6 102 245 268 cr |
Assassinations | 779 |
Profit from assassinations | 1 655 444 713 cr |
Highest single reward | 1 369 717 cr |
Skimmers killed | 2 167 |
Crime |
|
Fines issued | 2 867 |
Lifetime fines value | 64 532 868 cr |
Bounties received/earned | 20 665 |
Lifetime bounty value | 185 159 516 cr |
Highest bounty issued | 5 282 100 cr |
Smuggling |
|
Black market network | 44 |
Black market profit | 3 137 335 710 cr |
Commodities smuggled | 10 291 |
Average profit | 23 412 953 cr |
Highest single transaction | 241 254 720 cr |
Trading |
|
Market network | 423 |
Trading profit | 22 126 341 129 cr |
Commodities traded | 556 957 |
Average profit | 7 380 367 cr |
Highest single transaction | 444 474 880 cr |
Mining |
|
Profits from mining | 11 498 668 941 cr |
Minerals refined | 15 745 |
Materials collected | 127 480 |
Exploration |
|
Systems visited | 12 981 |
Profits from exploration | 341 167 257 cr |
Level 2 detailed scans | 18 939 |
Level 3 detailed scans | 20 409 |
Highest payout | 6 837 544 cr |
Total hyperspace distance | 1 155 524 ly |
Total hyperspace jumps | 39 720 |
Max distance from start | 21 999,28 ly |
Max distance from Sol | 22 027,98 ly |
Max distance from Colonia | 23 632,95 ly |
Approximate time played | 48W 5D 22H 44M |
Passengers |
|
Total bulk passengers delivered | 14 370 |
Total VIPs delivered | 1 057 |
Total delivered | 15 427 |
Total ejected | 51 |
Search and Rescue |
|
Total items rescued | 75 |
Total profit | 1 239 155 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 13 064 |
Grade 1 upgrades generated | 1 227 |
Grade 2 upgrades generated | 1 470 |
Grade 3 upgrades generated | 2 499 |
Grade 4 upgrades generated | 2 963 |
Grade 5 upgrades generated | 4 905 |
Crew |
|
Crew credits earned | 3 254 706 998 cr |
Crew hired | 31 |
Crew fired | 19 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 29M 46S |
Time in fighter con role | 6M 16S |
Total credits accrued | 24 000 cr |