Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 804,188,460 cr |
Credits spent on ships | 57,589,873 cr |
Credits spent on outfitting | 198,299,732 cr |
Credits spent on repairs | 405,026 cr |
Credits spent on fuel | 21,278 cr |
Credits spent on munitions | 199,696 cr |
Insurance claims | 5 |
Total claim costs | 1,649,244 cr |
Combat |
|
Bounties claimed | 325 |
Profit from bounties | 4,005,761 cr |
Combat bonds | 64 |
Profit from combat bonds | 1,968,800 cr |
Assassinations | 5 |
Profit from assassinations | 628,125 cr |
Highest single reward | 0 cr |
Skimmers killed | 43 |
Crime |
|
Fines issued | 11 |
Lifetime fines value | 28,687 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 27,495 cr |
Highest bounty issued | 17,830 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 54,982 cr |
Commodities smuggled | 11 |
Average profit | 9,164 cr |
Highest single transaction | 19,719 cr |
Trading |
|
Market network | 33 |
Trading profit | 2,694,896 cr |
Commodities traded | 1,294 |
Average profit | 34,550 cr |
Highest single transaction | 338,800 cr |
Mining |
|
Profits from mining | 2,035,256 cr |
Minerals refined | 152 |
Materials collected | 2,501 |
Exploration |
|
Systems visited | 5,082 |
Profits from exploration | 876,139,292 cr |
Level 2 detailed scans | 980 |
Level 3 detailed scans | 11,637 |
Highest payout | 5,815,169 cr |
Total hyperspace distance | 170,560 ly |
Total hyperspace jumps | 5,309 |
Max distance from start | 31,026.84 ly |
Max distance from Sol | 31,077.28 ly |
Max distance from Colonia | 23,669.28 ly |
Approximate time played | 2W 4D 11H 51M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 48 |
Total delivered | 48 |
Total ejected | 7 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 121 |
Grade 1 upgrades generated | 59 |
Grade 2 upgrades generated | 10 |
Grade 3 upgrades generated | 35 |
Grade 4 upgrades generated | 2 |
Grade 5 upgrades generated | 15 |