CMDR Naggoth profile
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 884 194 074 cr |
Credits spent on ships | 60 018 685 cr |
Credits spent on outfitting | 222 281 010 cr |
Credits spent on repairs | 437 938 cr |
Credits spent on fuel | 21 959 cr |
Credits spent on munitions | 206 578 cr |
Insurance claims | 7 |
Total claim costs | 2 173 009 cr |
Combat |
|
Bounties claimed | 527 |
Profit from bounties | 5 556 014 cr |
Combat bonds | 64 |
Profit from combat bonds | 1 968 800 cr |
Assassinations | 9 |
Profit from assassinations | 991 595 cr |
Highest single reward | 304 345 cr |
Skimmers killed | 102 |
Crime |
|
Fines issued | 16 |
Lifetime fines value | 43 837 cr |
Bounties received/earned | 44 |
Lifetime bounty value | 51 695 cr |
Highest bounty issued | 17 830 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 54 982 cr |
Commodities smuggled | 11 |
Average profit | 9 164 cr |
Highest single transaction | 19 719 cr |
Trading |
|
Market network | 41 |
Trading profit | 6 986 247 cr |
Commodities traded | 1 331 |
Average profit | 75 121 cr |
Highest single transaction | 1 944 240 cr |
Mining |
|
Profits from mining | 2 035 256 cr |
Minerals refined | 152 |
Materials collected | 3 311 |
Exploration |
|
Systems visited | 5 407 |
Profits from exploration | 913 638 122 cr |
Level 2 detailed scans | 3 822 |
Level 3 detailed scans | 14 479 |
Highest payout | 5 815 169 cr |
Total hyperspace distance | 175 947 ly |
Total hyperspace jumps | 5 728 |
Max distance from start | 31 026,84 ly |
Max distance from Sol | 31 077,28 ly |
Max distance from Colonia | 23 669,28 ly |
Approximate time played | 3W 3D 3H 7M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 53 |
Total delivered | 53 |
Total ejected | 12 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 2 763 056 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 147 |
Grade 1 upgrades generated | 65 |
Grade 2 upgrades generated | 16 |
Grade 3 upgrades generated | 43 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 18 |