CMDR SoliDeoGloria profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24,470,167,118 cr |
Credits spent on ships | 6,004,881,272 cr |
Credits spent on outfitting | 9,032,975,288 cr |
Credits spent on repairs | 31,826,033 cr |
Credits spent on fuel | 798,459 cr |
Credits spent on munitions | 4,136,826 cr |
Insurance claims | 120 |
Total claim costs | 186,346,276 cr |
Combat |
|
Bounties claimed | 12,457 |
Profit from bounties | 580,732,556 cr |
Combat bonds | 1,022 |
Profit from combat bonds | 37,829,176 cr |
Assassinations | 130 |
Profit from assassinations | 28,690,610 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 595 |
Crime |
|
Fines issued | 662 |
Lifetime fines value | 1,454,785 cr |
Bounties received/earned | 1,508 |
Lifetime bounty value | 3,094,020 cr |
Highest bounty issued | 7,505 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 8,054,238 cr |
Commodities smuggled | 701 |
Average profit | 259,814 cr |
Highest single transaction | 1,897,324 cr |
Trading |
|
Market network | 309 |
Trading profit | 13,128,314,302 cr |
Commodities traded | 350,588 |
Average profit | 6,336,059 cr |
Highest single transaction | 394,778,112 cr |
Mining |
|
Profits from mining | 13,249,569,923 cr |
Minerals refined | 27,675 |
Materials collected | 32,450 |
Exploration |
|
Systems visited | 19,001 |
Profits from exploration | 525,186,928 cr |
Level 2 detailed scans | 20,706 |
Level 3 detailed scans | 31,765 |
Highest payout | 13,990,508 cr |
Total hyperspace distance | 843,458 ly |
Total hyperspace jumps | 26,914 |
Max distance from start | 25,844.41 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 25,527.88 ly |
Approximate time played | 22W 1D 4H 45M |
Passengers |
|
Total bulk passengers delivered | 6,243 |
Total VIPs delivered | 367 |
Total delivered | 6,610 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 54 |
Total profit | 1,062,729 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,706 |
Grade 1 upgrades generated | 663 |
Grade 2 upgrades generated | 130 |
Grade 3 upgrades generated | 226 |
Grade 4 upgrades generated | 254 |
Grade 5 upgrades generated | 433 |
Crew |
|
Crew credits earned | 155,815,562 cr |
Crew hired | 10 |
Crew fired | 10 |
Crew lost | 1 |