CMDR SoliDeoGloria profile

(Mandalay)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 94 919 222 391 cr |
Credits spent on ships | 6 133 846 966 cr |
Credits spent on outfitting | 9 070 684 423 cr |
Credits spent on repairs | 35 063 361 cr |
Credits spent on fuel | 895 625 cr |
Credits spent on munitions | 4 282 752 cr |
Insurance claims | 126 |
Total claim costs | 188 988 714 cr |
Combat |
|
Bounties claimed | 12 500 |
Profit from bounties | 586 285 720 cr |
Combat bonds | 1 492 |
Profit from combat bonds | 96 450 652 cr |
Assassinations | 130 |
Profit from assassinations | 28 690 610 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 595 |
Crime |
|
Fines issued | 670 |
Lifetime fines value | 1 456 485 cr |
Bounties received/earned | 1 510 |
Lifetime bounty value | 3 095 120 cr |
Highest bounty issued | 7 505 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 8 054 238 cr |
Commodities smuggled | 701 |
Average profit | 259 814 cr |
Highest single transaction | 1 897 324 cr |
Trading |
|
Market network | 318 |
Trading profit | 13 905 722 870 cr |
Commodities traded | 368 845 |
Average profit | 6 584 149 cr |
Highest single transaction | 394 778 112 cr |
Mining |
|
Profits from mining | 35 369 679 281 cr |
Minerals refined | 27 675 |
Materials collected | 33 203 |
Exploration |
|
Systems visited | 19 311 |
Profits from exploration | 535 860 025 cr |
Level 2 detailed scans | 21 849 |
Level 3 detailed scans | 32 908 |
Highest payout | 13 990 508 cr |
Total hyperspace distance | 870 251 ly |
Total hyperspace jumps | 27 517 |
Max distance from start | 25 844,41 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 25 527,88 ly |
Approximate time played | 25W 6D 7H 23M |
Passengers |
|
Total bulk passengers delivered | 7 014 |
Total VIPs delivered | 367 |
Total delivered | 7 381 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 54 |
Total profit | 1 062 729 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1 739 |
Grade 1 upgrades generated | 666 |
Grade 2 upgrades generated | 136 |
Grade 3 upgrades generated | 232 |
Grade 4 upgrades generated | 262 |
Grade 5 upgrades generated | 443 |
Crew |
|
Crew credits earned | 155 815 562 cr |
Crew hired | 10 |
Crew fired | 10 |
Crew lost | 1 |