CMDR Mrmandy profile
(Imperial Cutter)
Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 6,701,645,023 cr |
Credits spent on ships | 1,479,056,118 cr |
Credits spent on outfitting | 3,740,653,464 cr |
Credits spent on repairs | 99,790,741 cr |
Credits spent on fuel | 4,935,622 cr |
Credits spent on munitions | 3,936,191 cr |
Insurance claims | 108 |
Total claim costs | 1,072,926,794 cr |
Combat |
|
Bounties claimed | 4,754 |
Profit from bounties | 218,502,292 cr |
Combat bonds | 4,124 |
Profit from combat bonds | 112,282,330 cr |
Assassinations | 11 |
Profit from assassinations | 2,091,365 cr |
Highest single reward | 368,150 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 1,127 |
Lifetime fines value | 2,660,736 cr |
Bounties received/earned | 486 |
Lifetime bounty value | 768,525 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 107,069 cr |
Commodities smuggled | 123 |
Average profit | 3,966 cr |
Highest single transaction | 15,052 cr |
Trading |
|
Market network | 430 |
Trading profit | 11,494,183,142 cr |
Commodities traded | 1,524,425 |
Average profit | 2,381,227 cr |
Highest single transaction | 669,159,936 cr |
Mining |
|
Profits from mining | 7,525,233,049 cr |
Minerals refined | 53,842 |
Materials collected | 90,871 |
Exploration |
|
Systems visited | 12,410 |
Profits from exploration | 481,252,247 cr |
Level 2 detailed scans | 36,729 |
Level 3 detailed scans | 16,579 |
Highest payout | 3,966,065 cr |
Total hyperspace distance | 858,506 ly |
Total hyperspace jumps | 31,147 |
Max distance from start | 26,023.95 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 28,602.67 ly |
Approximate time played | 19W 3D 13H 13M |
Passengers |
|
Total bulk passengers delivered | 106 |
Total VIPs delivered | 638 |
Total delivered | 744 |
Total ejected | 114 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 109,582 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1,888 |
Grade 1 upgrades generated | 330 |
Grade 2 upgrades generated | 195 |
Grade 3 upgrades generated | 539 |
Grade 4 upgrades generated | 425 |
Grade 5 upgrades generated | 399 |
Crew |
|
Crew credits earned | 3,033,802,015 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 1H 15M 35S |
Time in gunner role | 28M 6S |
Total credits accrued | 12,842,777 cr |