CMDR Mrmandy profile
(Imperial Cutter)
Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 6 701 645 023 cr |
Credits spent on ships | 1 479 056 118 cr |
Credits spent on outfitting | 3 740 653 464 cr |
Credits spent on repairs | 99 790 741 cr |
Credits spent on fuel | 4 935 622 cr |
Credits spent on munitions | 3 936 191 cr |
Insurance claims | 108 |
Total claim costs | 1 072 926 794 cr |
Combat |
|
Bounties claimed | 4 754 |
Profit from bounties | 218 502 292 cr |
Combat bonds | 4 124 |
Profit from combat bonds | 112 282 330 cr |
Assassinations | 11 |
Profit from assassinations | 2 091 365 cr |
Highest single reward | 368 150 cr |
Skimmers killed | 52 |
Crime |
|
Fines issued | 1 127 |
Lifetime fines value | 2 660 736 cr |
Bounties received/earned | 486 |
Lifetime bounty value | 768 525 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 107 069 cr |
Commodities smuggled | 123 |
Average profit | 3 966 cr |
Highest single transaction | 15 052 cr |
Trading |
|
Market network | 430 |
Trading profit | 11 494 183 142 cr |
Commodities traded | 1 524 425 |
Average profit | 2 381 227 cr |
Highest single transaction | 669 159 936 cr |
Mining |
|
Profits from mining | 7 525 233 049 cr |
Minerals refined | 53 842 |
Materials collected | 90 871 |
Exploration |
|
Systems visited | 12 410 |
Profits from exploration | 481 252 247 cr |
Level 2 detailed scans | 36 729 |
Level 3 detailed scans | 16 579 |
Highest payout | 3 966 065 cr |
Total hyperspace distance | 858 506 ly |
Total hyperspace jumps | 31 147 |
Max distance from start | 26 023,95 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 28 602,67 ly |
Approximate time played | 19W 3D 13H 13M |
Passengers |
|
Total bulk passengers delivered | 106 |
Total VIPs delivered | 638 |
Total delivered | 744 |
Total ejected | 114 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 109 582 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 1 888 |
Grade 1 upgrades generated | 330 |
Grade 2 upgrades generated | 195 |
Grade 3 upgrades generated | 539 |
Grade 4 upgrades generated | 425 |
Grade 5 upgrades generated | 399 |
Crew |
|
Crew credits earned | 3 033 802 015 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2D 1H 15M 35S |
Time in gunner role | 28M 6S |
Total credits accrued | 12 842 777 cr |