CMDR Zack Blanchette profile
(Asp Explorer)
Federation: Chief Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 714,944,411 cr |
Credits spent on ships | 301,114,280 cr |
Credits spent on outfitting | 561,770,363 cr |
Credits spent on repairs | 2,297,319 cr |
Credits spent on fuel | 58,053 cr |
Credits spent on munitions | 187,752 cr |
Insurance claims | 24 |
Total claim costs | 29,746,244 cr |
Combat |
|
Bounties claimed | 127 |
Profit from bounties | 8,471,918 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 9 |
Profit from assassinations | 1,155,055 cr |
Highest single reward | 345,242 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 74 |
Lifetime fines value | 120,336 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 44,400 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 410,218 cr |
Commodities smuggled | 149 |
Average profit | 12,431 cr |
Highest single transaction | 191,681 cr |
Trading |
|
Market network | 71 |
Trading profit | 438,699,237 cr |
Commodities traded | 44,780 |
Average profit | 1,835,562 cr |
Highest single transaction | 59,181,550 cr |
Mining |
|
Profits from mining | 238,241,296 cr |
Minerals refined | 390 |
Materials collected | 4,066 |
Exploration |
|
Systems visited | 2,791 |
Profits from exploration | 178,512,513 cr |
Level 2 detailed scans | 7,886 |
Level 3 detailed scans | 7,886 |
Highest payout | 12,362,538 cr |
Total hyperspace distance | 197,171 ly |
Total hyperspace jumps | 3,596 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 22,781.35 ly |
Approximate time played | 2W 16H 59M |
Passengers |
|
Total bulk passengers delivered | 196 |
Total VIPs delivered | 70 |
Total delivered | 266 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 176,120 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 285 |
Grade 1 upgrades generated | 95 |
Grade 2 upgrades generated | 63 |
Grade 3 upgrades generated | 62 |
Grade 4 upgrades generated | 46 |
Grade 5 upgrades generated | 19 |
Multi-Crew |
|
Total time in multi-crew | 5M 12S |
Time in fighter con role | 22S |