CMDR ALEXANDER TUTASS profile
(Python)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 23,863,229,843 cr |
Credits spent on ships | 1,533,910,820 cr |
Credits spent on outfitting | 9,224,614,400 cr |
Credits spent on repairs | 74,533,516 cr |
Credits spent on fuel | 4,693,350 cr |
Credits spent on munitions | 5,729,320 cr |
Insurance claims | 40 |
Total claim costs | 108,165,314 cr |
Combat |
|
Bounties claimed | 11,228 |
Profit from bounties | 429,457,071 cr |
Combat bonds | 7,117 |
Profit from combat bonds | 633,553,569 cr |
Assassinations | 352 |
Profit from assassinations | 317,618,843 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 642 |
Crime |
|
Fines issued | 2,300 |
Lifetime fines value | 1,773,551 cr |
Bounties received/earned | 7,505 |
Lifetime bounty value | 26,715,450 cr |
Highest bounty issued | 13,855 cr |
Smuggling |
|
Black market network | 33 |
Black market profit | 5,718,171 cr |
Commodities smuggled | 3,535 |
Average profit | 43,986 cr |
Highest single transaction | 1,076,400 cr |
Trading |
|
Market network | 318 |
Trading profit | 13,900,993,678 cr |
Commodities traded | 1,241,275 |
Average profit | 3,227,535 cr |
Highest single transaction | 509,776,960 cr |
Mining |
|
Profits from mining | 10,720,436,722 cr |
Minerals refined | 18,182 |
Materials collected | 49,126 |
Exploration |
|
Systems visited | 7,935 |
Profits from exploration | 256,727,941 cr |
Level 2 detailed scans | 12,859 |
Level 3 detailed scans | 53,205 |
Highest payout | 8,454,228 cr |
Total hyperspace distance | 454,121 ly |
Total hyperspace jumps | 23,878 |
Max distance from start | 8,627.20 ly |
Max distance from Sol | 7,425.17 ly |
Max distance from Colonia | 25,698.89 ly |
Approximate time played | 28W 5D 10H 15M |
Passengers |
|
Total bulk passengers delivered | 6,588 |
Total VIPs delivered | 2,036 |
Total delivered | 8,624 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 13 |
Total profit | 395,075 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5,926 |
Grade 1 upgrades generated | 689 |
Grade 2 upgrades generated | 558 |
Grade 3 upgrades generated | 1,048 |
Grade 4 upgrades generated | 1,338 |
Grade 5 upgrades generated | 2,293 |
Crew |
|
Crew credits earned | 2,187,571,241 cr |
Crew hired | 14 |
Crew fired | 10 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 27M 15S |
Time in gunner role | 1H 29M 3S |
Time in fighter con role | 30M 30S |
Total credits accrued | 7,804,401 cr |