CMDR Feliksas profile
(Diamondback Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4,851,115,269 cr |
Credits spent on ships | 632,238,234 cr |
Credits spent on outfitting | 3,529,913,443 cr |
Credits spent on repairs | 20,387,646 cr |
Credits spent on fuel | 461,267 cr |
Credits spent on munitions | 1,115,094 cr |
Insurance claims | 26 |
Total claim costs | 102,609,523 cr |
Combat |
|
Bounties claimed | 1,007 |
Profit from bounties | 33,516,828 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 227,132 cr |
Highest single reward | 249,115 cr |
Skimmers killed | 129 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 510,275 cr |
Bounties received/earned | 93 |
Lifetime bounty value | 77,305 cr |
Highest bounty issued | 8,620 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 177,669 cr |
Commodities smuggled | 65 |
Average profit | 8,076 cr |
Highest single transaction | 63,102 cr |
Trading |
|
Market network | 106 |
Trading profit | 1,207,750,921 cr |
Commodities traded | 27,331 |
Average profit | 1,805,308 cr |
Highest single transaction | 293,818,216 cr |
Mining |
|
Profits from mining | 1,145,802,834 cr |
Minerals refined | 2,858 |
Materials collected | 8,910 |
Exploration |
|
Systems visited | 11,016 |
Profits from exploration | 853,349,501 cr |
Level 2 detailed scans | 23,713 |
Level 3 detailed scans | 28,275 |
Highest payout | 3,564,881 cr |
Total hyperspace distance | 538,598 ly |
Total hyperspace jumps | 14,382 |
Max distance from start | 65,280.39 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 6W 5D 17H 57M |
Passengers |
|
Total bulk passengers delivered | 989 |
Total VIPs delivered | 461 |
Total delivered | 1,450 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 645,703 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 189 |
Grade 1 upgrades generated | 74 |
Grade 2 upgrades generated | 37 |
Grade 3 upgrades generated | 31 |
Grade 4 upgrades generated | 23 |
Grade 5 upgrades generated | 24 |
Crew |
|
Crew credits earned | 517,136,620 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 17H 11M 53S |