CMDR Feliksas profile
(Diamondback Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 4 851 115 269 cr |
Credits spent on ships | 632 238 234 cr |
Credits spent on outfitting | 3 529 913 443 cr |
Credits spent on repairs | 20 387 646 cr |
Credits spent on fuel | 461 267 cr |
Credits spent on munitions | 1 115 094 cr |
Insurance claims | 26 |
Total claim costs | 102 609 523 cr |
Combat |
|
Bounties claimed | 1 007 |
Profit from bounties | 33 516 828 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 227 132 cr |
Highest single reward | 249 115 cr |
Skimmers killed | 129 |
Crime |
|
Fines issued | 54 |
Lifetime fines value | 510 275 cr |
Bounties received/earned | 93 |
Lifetime bounty value | 77 305 cr |
Highest bounty issued | 8 620 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 177 669 cr |
Commodities smuggled | 65 |
Average profit | 8 076 cr |
Highest single transaction | 63 102 cr |
Trading |
|
Market network | 106 |
Trading profit | 1 207 750 921 cr |
Commodities traded | 27 331 |
Average profit | 1 805 308 cr |
Highest single transaction | 293 818 216 cr |
Mining |
|
Profits from mining | 1 145 802 834 cr |
Minerals refined | 2 858 |
Materials collected | 8 910 |
Exploration |
|
Systems visited | 11 016 |
Profits from exploration | 853 349 501 cr |
Level 2 detailed scans | 23 713 |
Level 3 detailed scans | 28 275 |
Highest payout | 3 564 881 cr |
Total hyperspace distance | 538 598 ly |
Total hyperspace jumps | 14 382 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 6W 5D 17H 57M |
Passengers |
|
Total bulk passengers delivered | 989 |
Total VIPs delivered | 461 |
Total delivered | 1 450 |
Total ejected | 16 |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 645 703 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 189 |
Grade 1 upgrades generated | 74 |
Grade 2 upgrades generated | 37 |
Grade 3 upgrades generated | 31 |
Grade 4 upgrades generated | 23 |
Grade 5 upgrades generated | 24 |
Crew |
|
Crew credits earned | 517 136 620 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 17H 11M 53S |