CMDR Jeremiah Fieldhaven profile
(Type-10 Defender)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1,415,445,288 cr |
Credits spent on ships | 469,650,988 cr |
Credits spent on outfitting | 1,022,296,006 cr |
Credits spent on repairs | 5,232,029 cr |
Credits spent on fuel | 127,499 cr |
Credits spent on munitions | 183,970 cr |
Insurance claims | 18 |
Total claim costs | 15,026,537 cr |
Combat |
|
Bounties claimed | 291 |
Profit from bounties | 11,359,810 cr |
Combat bonds | 4 |
Profit from combat bonds | 110,400 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 783,440 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 6,475 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 5,800 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 666,160 cr |
Commodities smuggled | 6 |
Average profit | 166,540 cr |
Highest single transaction | 295,017 cr |
Trading |
|
Market network | 104 |
Trading profit | 335,917,475 cr |
Commodities traded | 5,014 |
Average profit | 1,217,092 cr |
Highest single transaction | 69,807,096 cr |
Mining |
|
Profits from mining | 331,633,370 cr |
Minerals refined | 451 |
Materials collected | 4,710 |
Exploration |
|
Systems visited | 5,383 |
Profits from exploration | 866,469,596 cr |
Level 2 detailed scans | 18,120 |
Level 3 detailed scans | 32,917 |
Highest payout | 12,242,293 cr |
Total hyperspace distance | 188,629 ly |
Total hyperspace jumps | 6,709 |
Max distance from start | 28,577.77 ly |
Max distance from Sol | 28,547.80 ly |
Max distance from Colonia | 39,790.84 ly |
Approximate time played | 5W 5D 3H 3M |
Passengers |
|
Total bulk passengers delivered | 999 |
Total VIPs delivered | 30 |
Total delivered | 1,029 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 76 |
Grade 1 upgrades generated | 19 |
Grade 2 upgrades generated | 14 |
Grade 3 upgrades generated | 20 |
Grade 4 upgrades generated | 9 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 56,187,795 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 33M 45S |