CMDR Jeremiah Fieldhaven profile
(Type-10 Defender)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 415 445 288 cr |
Credits spent on ships | 469 650 988 cr |
Credits spent on outfitting | 1 022 296 006 cr |
Credits spent on repairs | 5 232 029 cr |
Credits spent on fuel | 127 499 cr |
Credits spent on munitions | 183 970 cr |
Insurance claims | 18 |
Total claim costs | 15 026 537 cr |
Combat |
|
Bounties claimed | 291 |
Profit from bounties | 11 359 810 cr |
Combat bonds | 4 |
Profit from combat bonds | 110 400 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 783 440 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 24 |
Lifetime fines value | 6 475 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 5 800 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 666 160 cr |
Commodities smuggled | 6 |
Average profit | 166 540 cr |
Highest single transaction | 295 017 cr |
Trading |
|
Market network | 104 |
Trading profit | 335 917 475 cr |
Commodities traded | 5 014 |
Average profit | 1 217 092 cr |
Highest single transaction | 69 807 096 cr |
Mining |
|
Profits from mining | 331 633 370 cr |
Minerals refined | 451 |
Materials collected | 4 725 |
Exploration |
|
Systems visited | 5 415 |
Profits from exploration | 866 469 596 cr |
Level 2 detailed scans | 18 120 |
Level 3 detailed scans | 32 917 |
Highest payout | 12 242 293 cr |
Total hyperspace distance | 189 777 ly |
Total hyperspace jumps | 6 741 |
Max distance from start | 28 577,77 ly |
Max distance from Sol | 28 547,80 ly |
Max distance from Colonia | 39 790,84 ly |
Approximate time played | 5W 5D 6H 26M |
Passengers |
|
Total bulk passengers delivered | 999 |
Total VIPs delivered | 30 |
Total delivered | 1 029 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 76 |
Grade 1 upgrades generated | 19 |
Grade 2 upgrades generated | 14 |
Grade 3 upgrades generated | 20 |
Grade 4 upgrades generated | 9 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 56 187 795 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 33M 45S |