CMDR Marcus Bulltarsky profile
(Alliance Challenger)
Federation: Admiral
Empire: Knight
Balance |
|
---|---|
Current assets | 16,020,989,638 cr |
Credits spent on ships | 760,804,647 cr |
Credits spent on outfitting | 1,864,097,555 cr |
Credits spent on repairs | 35,083,841 cr |
Credits spent on fuel | 2,384,651 cr |
Credits spent on munitions | 4,978,624 cr |
Insurance claims | 76 |
Total claim costs | 415,776,846 cr |
Combat |
|
Bounties claimed | 6,772 |
Profit from bounties | 134,852,646 cr |
Combat bonds | 2,151 |
Profit from combat bonds | 3,483,577,380 cr |
Assassinations | 194 |
Profit from assassinations | 82,835,061 cr |
Highest single reward | 1,059,200 cr |
Skimmers killed | 307 |
Crime |
|
Fines issued | 304 |
Lifetime fines value | 1,045,805 cr |
Bounties received/earned | 619 |
Lifetime bounty value | 1,399,630 cr |
Highest bounty issued | 39,000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 1,859,517 cr |
Commodities smuggled | 401 |
Average profit | 33,809 cr |
Highest single transaction | 271,040 cr |
Trading |
|
Market network | 154 |
Trading profit | 89,461,042 cr |
Commodities traded | 28,574 |
Average profit | 133,724 cr |
Highest single transaction | 11,925,984 cr |
Mining |
|
Profits from mining | 7,954,958 cr |
Minerals refined | 263 |
Materials collected | 20,003 |
Exploration |
|
Systems visited | 21,901 |
Profits from exploration | 3,609,370,048 cr |
Level 2 detailed scans | 148,591 |
Level 3 detailed scans | 147,688 |
Highest payout | 16,122,190 cr |
Total hyperspace distance | 842,022 ly |
Total hyperspace jumps | 29,257 |
Max distance from start | 44,602.56 ly |
Max distance from Sol | 44,666.84 ly |
Max distance from Colonia | 35,261.73 ly |
Approximate time played | 27W 3D 23H 46M |
Passengers |
|
Total bulk passengers delivered | 402 |
Total VIPs delivered | 263 |
Total delivered | 665 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 161 |
Total profit | 3,671,525 cr |
Total rescue transactions | 61 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1,885 |
Grade 1 upgrades generated | 345 |
Grade 2 upgrades generated | 362 |
Grade 3 upgrades generated | 422 |
Grade 4 upgrades generated | 432 |
Grade 5 upgrades generated | 324 |
Crew |
|
Crew credits earned | 119,434,496 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 19H 37M 9S |
Time in gunner role | 11M 6S |
Time in fighter con role | 3M 54S |