CMDR Worsel of Velantia profile
(Anaconda)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 5,858,340,703 cr |
Credits spent on ships | 1,010,430,333 cr |
Credits spent on outfitting | 2,502,623,483 cr |
Credits spent on repairs | 35,398,216 cr |
Credits spent on fuel | 716,442 cr |
Credits spent on munitions | 2,149,980 cr |
Insurance claims | 42 |
Total claim costs | 240,577,753 cr |
Combat |
|
Bounties claimed | 2,832 |
Profit from bounties | 209,834,432 cr |
Combat bonds | 523 |
Profit from combat bonds | 360,415,325 cr |
Assassinations | 98 |
Profit from assassinations | 59,908,107 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 304 |
Crime |
|
Fines issued | 211 |
Lifetime fines value | 521,818 cr |
Bounties received/earned | 864 |
Lifetime bounty value | 1,072,780 cr |
Highest bounty issued | 21,800 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 373,911 cr |
Commodities smuggled | 122 |
Average profit | 14,381 cr |
Highest single transaction | 129,348 cr |
Trading |
|
Market network | 157 |
Trading profit | 1,908,855,138 cr |
Commodities traded | 18,975 |
Average profit | 2,074,843 cr |
Highest single transaction | 164,548,360 cr |
Mining |
|
Profits from mining | 1,839,804,556 cr |
Minerals refined | 3,830 |
Materials collected | 22,050 |
Exploration |
|
Systems visited | 4,181 |
Profits from exploration | 370,884,263 cr |
Level 2 detailed scans | 15,103 |
Level 3 detailed scans | 15,384 |
Highest payout | 10,012,425 cr |
Total hyperspace distance | 230,276 ly |
Total hyperspace jumps | 8,042 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 34,427.47 ly |
Approximate time played | 15W 4D 1H 8M |
Passengers |
|
Total bulk passengers delivered | 1,884 |
Total VIPs delivered | 667 |
Total delivered | 2,551 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 71 |
Total profit | 1,624,556 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 2,584 |
Grade 1 upgrades generated | 463 |
Grade 2 upgrades generated | 495 |
Grade 3 upgrades generated | 663 |
Grade 4 upgrades generated | 595 |
Grade 5 upgrades generated | 368 |
Crew |
|
Crew credits earned | 187,766,591 cr |
Crew hired | 21 |
Crew fired | 16 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 9H 17M 35S |
Time in gunner role | 50M 28S |
Time in fighter con role | 1H 2M 10S |
Total credits accrued | 2,248,466 cr |