CMDR Deadpan110 profile
(Cobra MkIII)
Federation: None
Empire: Master
Balance |
|
---|---|
Current assets | 1,552,382,666 cr |
Credits spent on ships | 278,204,128 cr |
Credits spent on outfitting | 413,256,907 cr |
Credits spent on repairs | 1,521,428 cr |
Credits spent on fuel | 164,222 cr |
Credits spent on munitions | 406,502 cr |
Insurance claims | 53 |
Total claim costs | 75,059,700 cr |
Combat |
|
Bounties claimed | 625 |
Profit from bounties | 17,517,261 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 8 |
Profit from assassinations | 1,958,821 cr |
Highest single reward | 330,675 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 121 |
Lifetime fines value | 238,008 cr |
Bounties received/earned | 136 |
Lifetime bounty value | 221,250 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 308,853 cr |
Commodities smuggled | 10 |
Average profit | 61,771 cr |
Highest single transaction | 277,729 cr |
Trading |
|
Market network | 45 |
Trading profit | 1,704,757,963 cr |
Commodities traded | 6,413 |
Average profit | 8,003,559 cr |
Highest single transaction | 201,941,740 cr |
Mining |
|
Profits from mining | 1,702,864,233 cr |
Minerals refined | 3,803 |
Materials collected | 5,689 |
Exploration |
|
Systems visited | 1,874 |
Profits from exploration | 39,584,308 cr |
Level 2 detailed scans | 808 |
Level 3 detailed scans | 1,000 |
Highest payout | 1,533,767 cr |
Total hyperspace distance | 53,773 ly |
Total hyperspace jumps | 3,147 |
Max distance from start | 22,224.99 ly |
Max distance from Sol | 23,469.12 ly |
Max distance from Colonia | 22,360.99 ly |
Approximate time played | 6W 5H 37M |
Passengers |
|
Total bulk passengers delivered | 646 |
Total VIPs delivered | 260 |
Total delivered | 906 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 43,128 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 164 |
Grade 1 upgrades generated | 96 |
Grade 2 upgrades generated | 24 |
Grade 3 upgrades generated | 27 |
Grade 4 upgrades generated | 17 |
Crew |
|
Crew credits earned | 219,989,285 cr |
Crew hired | 9 |
Crew fired | 1 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 10H 17M 24S |
Time in gunner role | 2H 24M 31S |
Total credits accrued | 103,266 cr |