CMDR Deadpan110 profile
(Cobra Mk III)
Federation: None
Empire: Master
Balance |
|
---|---|
Current assets | 1 552 382 666 cr |
Credits spent on ships | 278 204 128 cr |
Credits spent on outfitting | 413 256 907 cr |
Credits spent on repairs | 1 521 428 cr |
Credits spent on fuel | 164 222 cr |
Credits spent on munitions | 406 502 cr |
Insurance claims | 53 |
Total claim costs | 75 059 700 cr |
Combat |
|
Bounties claimed | 625 |
Profit from bounties | 17 517 261 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 8 |
Profit from assassinations | 1 958 821 cr |
Highest single reward | 330 675 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 121 |
Lifetime fines value | 238 008 cr |
Bounties received/earned | 136 |
Lifetime bounty value | 221 250 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 308 853 cr |
Commodities smuggled | 10 |
Average profit | 61 771 cr |
Highest single transaction | 277 729 cr |
Trading |
|
Market network | 45 |
Trading profit | 1 704 757 963 cr |
Commodities traded | 6 413 |
Average profit | 8 003 559 cr |
Highest single transaction | 201 941 740 cr |
Mining |
|
Profits from mining | 1 702 864 233 cr |
Minerals refined | 3 803 |
Materials collected | 5 689 |
Exploration |
|
Systems visited | 1 874 |
Profits from exploration | 39 584 308 cr |
Level 2 detailed scans | 808 |
Level 3 detailed scans | 1 000 |
Highest payout | 1 533 767 cr |
Total hyperspace distance | 53 773 ly |
Total hyperspace jumps | 3 147 |
Max distance from start | 22 224,99 ly |
Max distance from Sol | 23 469,12 ly |
Max distance from Colonia | 22 360,99 ly |
Approximate time played | 6W 5H 37M |
Passengers |
|
Total bulk passengers delivered | 646 |
Total VIPs delivered | 260 |
Total delivered | 906 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 43 128 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 164 |
Grade 1 upgrades generated | 96 |
Grade 2 upgrades generated | 24 |
Grade 3 upgrades generated | 27 |
Grade 4 upgrades generated | 17 |
Crew |
|
Crew credits earned | 219 989 285 cr |
Crew hired | 9 |
Crew fired | 1 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 10H 17M 24S |
Time in gunner role | 2H 24M 31S |
Total credits accrued | 103 266 cr |