Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 55,895,931,486 cr |
Credits spent on ships | 4,430,079,410 cr |
Credits spent on outfitting | 32,930,072,169 cr |
Credits spent on repairs | 238,620,378 cr |
Credits spent on fuel | 35,906,521 cr |
Credits spent on munitions | 7,669,015 cr |
Insurance claims | 133 |
Total claim costs | 491,864,633 cr |
Combat |
|
Bounties claimed | 89,121 |
Profit from bounties | 7,276,150,882 cr |
Combat bonds | 13,015 |
Profit from combat bonds | 283,637,358 cr |
Assassinations | 1,855 |
Profit from assassinations | 2,318,793,201 cr |
Highest single reward | 598,800 cr |
Skimmers killed | 343 |
Crime |
|
Fines issued | 1,446 |
Lifetime fines value | 26,942,294 cr |
Bounties received/earned | 2,400 |
Lifetime bounty value | 4,875,085 cr |
Highest bounty issued | 153,600 cr |
Smuggling |
|
Black market network | 44 |
Black market profit | 178,164,743 cr |
Commodities smuggled | 36,097 |
Average profit | 1,086,370 cr |
Highest single transaction | 46,529,280 cr |
Trading |
|
Market network | 547 |
Trading profit | 6,599,964,046 cr |
Commodities traded | 1,087,028 |
Average profit | 1,495,912 cr |
Highest single transaction | 542,982,528 cr |
Mining |
|
Profits from mining | 5,342,384,472 cr |
Minerals refined | 7,609 |
Materials collected | 139,378 |
Exploration |
|
Systems visited | 59,430 |
Profits from exploration | 4,057,503,273 cr |
Level 2 detailed scans | 193,039 |
Level 3 detailed scans | 268,279 |
Highest payout | 33,362,608 cr |
Total hyperspace distance | 3,196,371 ly |
Total hyperspace jumps | 94,831 |
Max distance from start | 69,073.10 ly |
Max distance from Sol | 65,627.06 ly |
Max distance from Colonia | 46,612.96 ly |
Approximate time played | 72W 1D 3H 56M |
Passengers |
|
Total bulk passengers delivered | 7,718 |
Total VIPs delivered | 2,808 |
Total delivered | 10,526 |
Total ejected | 472 |
Search and Rescue |
|
Total items rescued | 1,665 |
Total profit | 60,313,503 cr |
Total rescue transactions | 57 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6,577 |
Grade 1 upgrades generated | 419 |
Grade 2 upgrades generated | 405 |
Grade 3 upgrades generated | 900 |
Grade 4 upgrades generated | 1,096 |
Grade 5 upgrades generated | 3,757 |
Crew |
|
Crew credits earned | 10,490,985,824 cr |
Crew hired | 21 |
Crew fired | 15 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 2D 15H 1M 43S |
Time in gunner role | 6H 12M 2S |
Time in fighter con role | 3H 49S |
Total credits accrued | 16,834,528 cr |
Total fines accrued | 2,876,483 cr |