CMDR sgto_york profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 28,118,056,330 cr |
Credits spent on ships | 3,706,489,131 cr |
Credits spent on outfitting | 17,860,812,296 cr |
Credits spent on repairs | 54,045,070 cr |
Credits spent on fuel | 1,624,676 cr |
Credits spent on munitions | 12,950,426 cr |
Insurance claims | 146 |
Total claim costs | 433,868,053 cr |
Combat |
|
Bounties claimed | 11,734 |
Profit from bounties | 690,600,765 cr |
Combat bonds | 10,786 |
Profit from combat bonds | 361,095,097 cr |
Assassinations | 65 |
Profit from assassinations | 37,244,528 cr |
Highest single reward | 505,800 cr |
Skimmers killed | 4,765 |
Crime |
|
Fines issued | 609 |
Lifetime fines value | 13,364,642 cr |
Bounties received/earned | 1,921 |
Lifetime bounty value | 346,880 cr |
Highest bounty issued | 8,350 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 4,884,602 cr |
Commodities smuggled | 1,282 |
Average profit | 187,869 cr |
Highest single transaction | 1,353,240 cr |
Trading |
|
Market network | 127 |
Trading profit | 108,872,036 cr |
Commodities traded | 107,569 |
Average profit | 139,759 cr |
Highest single transaction | 22,197,802 cr |
Mining |
|
Profits from mining | 26,629,667 cr |
Minerals refined | 864 |
Materials collected | 43,187 |
Exploration |
|
Systems visited | 14,889 |
Profits from exploration | 463,775,953 cr |
Level 2 detailed scans | 6,600 |
Level 3 detailed scans | 9,592 |
Highest payout | 3,841,569 cr |
Total hyperspace distance | 888,426 ly |
Total hyperspace jumps | 26,737 |
Max distance from start | 65,320.52 ly |
Max distance from Sol | 65,319.47 ly |
Max distance from Colonia | 46,284.34 ly |
Approximate time played | 36W 2D 9H 57M |
Passengers |
|
Total bulk passengers delivered | 13,482 |
Total VIPs delivered | 3,022 |
Total delivered | 16,504 |
Total ejected | 196 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 5,331 |
Grade 1 upgrades generated | 522 |
Grade 2 upgrades generated | 420 |
Grade 3 upgrades generated | 1,033 |
Grade 4 upgrades generated | 1,197 |
Grade 5 upgrades generated | 2,159 |
Crew |
|
Crew credits earned | 687,064,824 cr |
Crew hired | 25 |
Crew fired | 25 |
Multi-Crew |
|
Total time in multi-crew | 2H 1M 21S |
Time in gunner role | 36M 42S |
Total credits accrued | 363,070 cr |