CMDR m4rtjones profile
(Dolphin)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8,611,803,496 cr |
Credits spent on ships | 986,286,800 cr |
Credits spent on outfitting | 3,664,745,898 cr |
Credits spent on repairs | 17,696,300 cr |
Credits spent on fuel | 367,000 cr |
Credits spent on munitions | 2,612,184 cr |
Insurance claims | 60 |
Total claim costs | 251,364,333 cr |
Combat |
|
Bounties claimed | 5,890 |
Profit from bounties | 582,183,692 cr |
Combat bonds | 120 |
Profit from combat bonds | 4,521,215 cr |
Assassinations | 12 |
Profit from assassinations | 11,201,471 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 135 |
Crime |
|
Fines issued | 205 |
Lifetime fines value | 1,272,742 cr |
Bounties received/earned | 185 |
Lifetime bounty value | 231,940 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1,189,579 cr |
Commodities smuggled | 66 |
Average profit | 99,132 cr |
Highest single transaction | 306,908 cr |
Trading |
|
Market network | 122 |
Trading profit | 4,726,706,829 cr |
Commodities traded | 29,141 |
Average profit | 6,592,339 cr |
Highest single transaction | 466,289,120 cr |
Mining |
|
Profits from mining | 4,433,347,136 cr |
Minerals refined | 9,400 |
Materials collected | 35,885 |
Exploration |
|
Systems visited | 8,743 |
Profits from exploration | 700,814,640 cr |
Level 2 detailed scans | 8,222 |
Level 3 detailed scans | 13,118 |
Highest payout | 14,460,057 cr |
Total hyperspace distance | 292,863 ly |
Total hyperspace jumps | 12,634 |
Max distance from start | 25,903.66 ly |
Max distance from Sol | 25,902.21 ly |
Max distance from Colonia | 23,803.37 ly |
Approximate time played | 12W 5D 1H 5M |
Passengers |
|
Total bulk passengers delivered | 5,801 |
Total VIPs delivered | 106 |
Total delivered | 5,907 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 360 |
Total profit | 10,567,294 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3,403 |
Grade 1 upgrades generated | 511 |
Grade 2 upgrades generated | 459 |
Grade 3 upgrades generated | 772 |
Grade 4 upgrades generated | 796 |
Grade 5 upgrades generated | 865 |
Crew |
|
Crew credits earned | 1,018,519,613 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 8M 6S |
Time in gunner role | 5M 24S |