CMDR m4rtjones profile
(Dolphin)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 611 803 496 cr |
Credits spent on ships | 986 286 800 cr |
Credits spent on outfitting | 3 664 745 898 cr |
Credits spent on repairs | 17 696 300 cr |
Credits spent on fuel | 367 000 cr |
Credits spent on munitions | 2 612 184 cr |
Insurance claims | 60 |
Total claim costs | 251 364 333 cr |
Combat |
|
Bounties claimed | 5 890 |
Profit from bounties | 582 183 692 cr |
Combat bonds | 120 |
Profit from combat bonds | 4 521 215 cr |
Assassinations | 12 |
Profit from assassinations | 11 201 471 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 135 |
Crime |
|
Fines issued | 205 |
Lifetime fines value | 1 272 742 cr |
Bounties received/earned | 185 |
Lifetime bounty value | 231 940 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 1 189 579 cr |
Commodities smuggled | 66 |
Average profit | 99 132 cr |
Highest single transaction | 306 908 cr |
Trading |
|
Market network | 122 |
Trading profit | 4 726 706 829 cr |
Commodities traded | 29 141 |
Average profit | 6 592 339 cr |
Highest single transaction | 466 289 120 cr |
Mining |
|
Profits from mining | 4 433 347 136 cr |
Minerals refined | 9 400 |
Materials collected | 35 885 |
Exploration |
|
Systems visited | 8 743 |
Profits from exploration | 700 814 640 cr |
Level 2 detailed scans | 8 222 |
Level 3 detailed scans | 13 118 |
Highest payout | 14 460 057 cr |
Total hyperspace distance | 292 863 ly |
Total hyperspace jumps | 12 634 |
Max distance from start | 25 903,66 ly |
Max distance from Sol | 25 902,21 ly |
Max distance from Colonia | 23 803,37 ly |
Approximate time played | 12W 5D 1H 5M |
Passengers |
|
Total bulk passengers delivered | 5 801 |
Total VIPs delivered | 106 |
Total delivered | 5 907 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 360 |
Total profit | 10 567 294 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 3 403 |
Grade 1 upgrades generated | 511 |
Grade 2 upgrades generated | 459 |
Grade 3 upgrades generated | 772 |
Grade 4 upgrades generated | 796 |
Grade 5 upgrades generated | 865 |
Crew |
|
Crew credits earned | 1 018 519 613 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 8M 6S |
Time in gunner role | 5M 24S |