CMDR MAGNUM354 profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12,341,690,541 cr |
Credits spent on ships | 2,358,832,937 cr |
Credits spent on outfitting | 5,468,161,902 cr |
Credits spent on repairs | 43,625,860 cr |
Credits spent on fuel | 1,803,064 cr |
Credits spent on munitions | 1,719,200 cr |
Insurance claims | 133 |
Total claim costs | 890,602,029 cr |
Combat |
|
Bounties claimed | 5,072 |
Profit from bounties | 313,529,236 cr |
Combat bonds | 600 |
Profit from combat bonds | 29,948,157 cr |
Assassinations | 10 |
Profit from assassinations | 5,802,188 cr |
Highest single reward | 329,850 cr |
Skimmers killed | 227 |
Crime |
|
Fines issued | 1,356 |
Lifetime fines value | 5,859,491 cr |
Bounties received/earned | 288 |
Lifetime bounty value | 303,485 cr |
Highest bounty issued | 12,000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 4,039,958 cr |
Commodities smuggled | 1,291 |
Average profit | 98,536 cr |
Highest single transaction | 2,392,120 cr |
Trading |
|
Market network | 367 |
Trading profit | 1,558,460,397 cr |
Commodities traded | 291,469 |
Average profit | 327,270 cr |
Highest single transaction | 439,619,340 cr |
Mining |
|
Profits from mining | 7,298,730,463 cr |
Minerals refined | 14,545 |
Materials collected | 20,921 |
Exploration |
|
Systems visited | 9,354 |
Profits from exploration | 447,857,908 cr |
Level 2 detailed scans | 10,803 |
Level 3 detailed scans | 24,436 |
Highest payout | 14,212,061 cr |
Total hyperspace distance | 551,943 ly |
Total hyperspace jumps | 18,356 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 24,807.76 ly |
Approximate time played | 20W 1D 12H 35M |
Passengers |
|
Total bulk passengers delivered | 3,888 |
Total VIPs delivered | 1,562 |
Total delivered | 5,450 |
Total ejected | 348 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 79,809 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2,177 |
Grade 1 upgrades generated | 539 |
Grade 2 upgrades generated | 347 |
Grade 3 upgrades generated | 521 |
Grade 4 upgrades generated | 408 |
Grade 5 upgrades generated | 362 |
Crew |
|
Crew credits earned | 536,040 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 4M 42S |
Time in gunner role | 2H 6M 18S |
Time in fighter con role | 47M 27S |
Total credits accrued | 324,159 cr |