CMDR MAGNUM354 profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12 341 690 541 cr |
Credits spent on ships | 2 358 832 937 cr |
Credits spent on outfitting | 5 468 161 902 cr |
Credits spent on repairs | 43 625 860 cr |
Credits spent on fuel | 1 803 064 cr |
Credits spent on munitions | 1 719 200 cr |
Insurance claims | 133 |
Total claim costs | 890 602 029 cr |
Combat |
|
Bounties claimed | 5 072 |
Profit from bounties | 313 529 236 cr |
Combat bonds | 600 |
Profit from combat bonds | 29 948 157 cr |
Assassinations | 10 |
Profit from assassinations | 5 802 188 cr |
Highest single reward | 329 850 cr |
Skimmers killed | 227 |
Crime |
|
Fines issued | 1 356 |
Lifetime fines value | 5 859 491 cr |
Bounties received/earned | 288 |
Lifetime bounty value | 303 485 cr |
Highest bounty issued | 12 000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 4 039 958 cr |
Commodities smuggled | 1 291 |
Average profit | 98 536 cr |
Highest single transaction | 2 392 120 cr |
Trading |
|
Market network | 367 |
Trading profit | 1 558 460 397 cr |
Commodities traded | 291 469 |
Average profit | 327 270 cr |
Highest single transaction | 439 619 340 cr |
Mining |
|
Profits from mining | 7 298 730 463 cr |
Minerals refined | 14 545 |
Materials collected | 20 921 |
Exploration |
|
Systems visited | 9 354 |
Profits from exploration | 447 857 908 cr |
Level 2 detailed scans | 10 803 |
Level 3 detailed scans | 24 436 |
Highest payout | 14 212 061 cr |
Total hyperspace distance | 551 943 ly |
Total hyperspace jumps | 18 356 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 24 807,76 ly |
Approximate time played | 20W 1D 12H 35M |
Passengers |
|
Total bulk passengers delivered | 3 888 |
Total VIPs delivered | 1 562 |
Total delivered | 5 450 |
Total ejected | 348 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 79 809 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 177 |
Grade 1 upgrades generated | 539 |
Grade 2 upgrades generated | 347 |
Grade 3 upgrades generated | 521 |
Grade 4 upgrades generated | 408 |
Grade 5 upgrades generated | 362 |
Crew |
|
Crew credits earned | 536 040 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 4M 42S |
Time in gunner role | 2H 6M 18S |
Time in fighter con role | 47M 27S |
Total credits accrued | 324 159 cr |