CMDR Worminator71 profile
(Federal Corvette)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 6,574,278,020 cr |
Credits spent on ships | 2,095,916,715 cr |
Credits spent on outfitting | 4,447,002,472 cr |
Credits spent on repairs | 17,336,337 cr |
Credits spent on fuel | 512,461 cr |
Credits spent on munitions | 2,440,865 cr |
Insurance claims | 145 |
Total claim costs | 240,803,383 cr |
Combat |
|
Bounties claimed | 1,827 |
Profit from bounties | 79,889,600 cr |
Combat bonds | 828 |
Profit from combat bonds | 30,428,091 cr |
Assassinations | 28 |
Profit from assassinations | 4,673,172 cr |
Highest single reward | 411,700 cr |
Skimmers killed | 144 |
Crime |
|
Fines issued | 163 |
Lifetime fines value | 320,845 cr |
Bounties received/earned | 128 |
Lifetime bounty value | 60,145 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1,663,876 cr |
Commodities smuggled | 72 |
Average profit | 237,697 cr |
Highest single transaction | 1,587,008 cr |
Trading |
|
Market network | 144 |
Trading profit | 3,255,241,618 cr |
Commodities traded | 39,904 |
Average profit | 4,200,312 cr |
Highest single transaction | 318,668,928 cr |
Mining |
|
Profits from mining | 3,170,066,775 cr |
Minerals refined | 4,702 |
Materials collected | 32,402 |
Exploration |
|
Systems visited | 9,789 |
Profits from exploration | 1,171,797,691 cr |
Level 2 detailed scans | 24,325 |
Level 3 detailed scans | 25,740 |
Highest payout | 16,455,540 cr |
Total hyperspace distance | 513,937 ly |
Total hyperspace jumps | 11,962 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 17W 6D 12H 50M |
Passengers |
|
Total bulk passengers delivered | 7,081 |
Total VIPs delivered | 958 |
Total delivered | 8,039 |
Total ejected | 155 |
Search and Rescue |
|
Total items rescued | 51 |
Total profit | 541,220 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,957 |
Grade 1 upgrades generated | 266 |
Grade 2 upgrades generated | 336 |
Grade 3 upgrades generated | 449 |
Grade 4 upgrades generated | 406 |
Grade 5 upgrades generated | 500 |
Crew |
|
Crew credits earned | 242,211,341 cr |
Crew hired | 10 |
Crew fired | 10 |
Multi-Crew |
|
Total time in multi-crew | 9H 22M 42S |
Time in gunner role | 2H 29M 22S |
Time in fighter con role | 5M 42S |
Total credits accrued | 483,540 cr |