CMDR Worminator71 profile
(Federal Corvette)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 6 574 278 020 cr |
Credits spent on ships | 2 095 916 715 cr |
Credits spent on outfitting | 4 447 002 472 cr |
Credits spent on repairs | 17 336 337 cr |
Credits spent on fuel | 512 461 cr |
Credits spent on munitions | 2 440 865 cr |
Insurance claims | 145 |
Total claim costs | 240 803 383 cr |
Combat |
|
Bounties claimed | 1 827 |
Profit from bounties | 79 889 600 cr |
Combat bonds | 828 |
Profit from combat bonds | 30 428 091 cr |
Assassinations | 28 |
Profit from assassinations | 4 673 172 cr |
Highest single reward | 411 700 cr |
Skimmers killed | 144 |
Crime |
|
Fines issued | 163 |
Lifetime fines value | 320 845 cr |
Bounties received/earned | 128 |
Lifetime bounty value | 60 145 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 1 663 876 cr |
Commodities smuggled | 72 |
Average profit | 237 697 cr |
Highest single transaction | 1 587 008 cr |
Trading |
|
Market network | 144 |
Trading profit | 3 255 241 618 cr |
Commodities traded | 39 904 |
Average profit | 4 200 312 cr |
Highest single transaction | 318 668 928 cr |
Mining |
|
Profits from mining | 3 170 066 775 cr |
Minerals refined | 4 702 |
Materials collected | 32 402 |
Exploration |
|
Systems visited | 9 789 |
Profits from exploration | 1 171 797 691 cr |
Level 2 detailed scans | 24 325 |
Level 3 detailed scans | 25 740 |
Highest payout | 16 455 540 cr |
Total hyperspace distance | 513 937 ly |
Total hyperspace jumps | 11 962 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 17W 6D 12H 50M |
Passengers |
|
Total bulk passengers delivered | 7 081 |
Total VIPs delivered | 958 |
Total delivered | 8 039 |
Total ejected | 155 |
Search and Rescue |
|
Total items rescued | 51 |
Total profit | 541 220 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1 957 |
Grade 1 upgrades generated | 266 |
Grade 2 upgrades generated | 336 |
Grade 3 upgrades generated | 449 |
Grade 4 upgrades generated | 406 |
Grade 5 upgrades generated | 500 |
Crew |
|
Crew credits earned | 242 211 341 cr |
Crew hired | 10 |
Crew fired | 10 |
Multi-Crew |
|
Total time in multi-crew | 9H 22M 42S |
Time in gunner role | 2H 29M 22S |
Time in fighter con role | 5M 42S |
Total credits accrued | 483 540 cr |