CMDR Poltergeist profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 2,549,505,292 cr |
Credits spent on ships | 466,058,965 cr |
Credits spent on outfitting | 1,401,138,913 cr |
Credits spent on repairs | 8,560,025 cr |
Credits spent on fuel | 248,055 cr |
Credits spent on munitions | 1,262,007 cr |
Insurance claims | 21 |
Total claim costs | 119,859,871 cr |
Combat |
|
Bounties claimed | 1,783 |
Profit from bounties | 68,771,090 cr |
Combat bonds | 656 |
Profit from combat bonds | 25,236,524 cr |
Assassinations | 17 |
Profit from assassinations | 4,427,542 cr |
Highest single reward | 355,146 cr |
Skimmers killed | 2,637 |
Crime |
|
Fines issued | 59 |
Lifetime fines value | 248,696 cr |
Bounties received/earned | 3,900 |
Lifetime bounty value | 1,095,450 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 83,057 cr |
Commodities smuggled | 14 |
Average profit | 8,306 cr |
Highest single transaction | 40,164 cr |
Trading |
|
Market network | 139 |
Trading profit | 84,055,615 cr |
Commodities traded | 46,585 |
Average profit | 181,939 cr |
Highest single transaction | 15,204,618 cr |
Mining |
|
Profits from mining | 31,525,999 cr |
Minerals refined | 258 |
Materials collected | 8,626 |
Exploration |
|
Systems visited | 2,514 |
Profits from exploration | 77,065,099 cr |
Level 2 detailed scans | 425 |
Level 3 detailed scans | 17,575 |
Highest payout | 2,427,578 cr |
Total hyperspace distance | 88,921 ly |
Total hyperspace jumps | 3,988 |
Max distance from start | 6,926.41 ly |
Max distance from Sol | 7,000.02 ly |
Max distance from Colonia | 28,589.94 ly |
Approximate time played | 4W 4D 16H 19M |
Passengers |
|
Total bulk passengers delivered | 472 |
Total VIPs delivered | 427 |
Total delivered | 899 |
Total ejected | 73 |
Search and Rescue |
|
Total items rescued | 29 |
Total profit | 135,900 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 351 |
Grade 1 upgrades generated | 224 |
Grade 2 upgrades generated | 33 |
Grade 3 upgrades generated | 60 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 21 |
Crew |
|
Crew credits earned | 97,676,509 cr |
Crew hired | 8 |
Crew fired | 3 |
Crew lost | 3 |