Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15,362,661,917 cr |
Credits spent on ships | 7,924,010,798 cr |
Credits spent on outfitting | 14,859,417,257 cr |
Credits spent on repairs | 109,082,499 cr |
Credits spent on fuel | 1,410,521 cr |
Credits spent on munitions | 1,772,863 cr |
Insurance claims | 328 |
Total claim costs | 1,496,669,881 cr |
Combat |
|
Bounties claimed | 6,566 |
Profit from bounties | 218,325,372 cr |
Combat bonds | 561 |
Profit from combat bonds | 12,414,508 cr |
Assassinations | 400 |
Profit from assassinations | 314,961,662 cr |
Highest single reward | 318,300 cr |
Skimmers killed | 234 |
Crime |
|
Fines issued | 277 |
Lifetime fines value | 2,350,186 cr |
Bounties received/earned | 546 |
Lifetime bounty value | 4,440,613 cr |
Highest bounty issued | 1,475,100 cr |
Smuggling |
|
Black market network | 34 |
Black market profit | 140,072,556 cr |
Commodities smuggled | 34,735 |
Average profit | 700,363 cr |
Highest single transaction | 2,502,896 cr |
Trading |
|
Market network | 449 |
Trading profit | 1,208,974,354 cr |
Commodities traded | 575,034 |
Average profit | 357,685 cr |
Highest single transaction | 48,118,453 cr |
Mining |
|
Profits from mining | 434,092,321 cr |
Minerals refined | 3,177 |
Materials collected | 91,215 |
Exploration |
|
Systems visited | 77,694 |
Profits from exploration | 33,863,307,551 cr |
Level 2 detailed scans | 156,863 |
Level 3 detailed scans | 383,737 |
Highest payout | 65,220,351 cr |
Total hyperspace distance | 4,128,538 ly |
Total hyperspace jumps | 92,410 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 44W 1D 18H 47M |
Passengers |
|
Total bulk passengers delivered | 1,630 |
Total VIPs delivered | 1,309 |
Total delivered | 2,939 |
Total ejected | 125 |
Search and Rescue |
|
Total items rescued | 105 |
Total profit | 1,663,988 cr |
Total rescue transactions | 35 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 7,517 |
Grade 1 upgrades generated | 843 |
Grade 2 upgrades generated | 1,062 |
Grade 3 upgrades generated | 1,601 |
Grade 4 upgrades generated | 1,828 |
Grade 5 upgrades generated | 2,183 |
Crew |
|
Crew credits earned | 5,214,890,646 cr |
Crew hired | 27 |
Crew fired | 5 |
Crew lost | 23 |
Multi-Crew |
|
Total time in multi-crew | 1H 52M 16S |