CMDR Charge211 profile
(Fer-de-Lance)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,546,475,478 cr |
Credits spent on ships | 594,131,821 cr |
Credits spent on outfitting | 1,903,729,428 cr |
Credits spent on repairs | 3,746,942 cr |
Credits spent on fuel | 313,065 cr |
Credits spent on munitions | 493,371 cr |
Insurance claims | 12 |
Total claim costs | 3,033,479 cr |
Combat |
|
Bounties claimed | 1,019 |
Profit from bounties | 56,267,984 cr |
Combat bonds | 163 |
Profit from combat bonds | 3,764,606 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 282,250 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 67 |
Lifetime fines value | 253,312 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 4,645 cr |
Highest bounty issued | 635 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 223,350 cr |
Commodities smuggled | 62 |
Average profit | 31,907 cr |
Highest single transaction | 214,894 cr |
Trading |
|
Market network | 46 |
Trading profit | 1,342,126,145 cr |
Commodities traded | 35,445 |
Average profit | 4,220,522 cr |
Highest single transaction | 237,446,440 cr |
Mining |
|
Profits from mining | 1,272,925,680 cr |
Minerals refined | 1,946 |
Materials collected | 7,227 |
Exploration |
|
Systems visited | 4,432 |
Profits from exploration | 177,218,230 cr |
Level 2 detailed scans | 5,399 |
Level 3 detailed scans | 15,519 |
Highest payout | 16,769,208 cr |
Total hyperspace distance | 230,712 ly |
Total hyperspace jumps | 5,882 |
Max distance from start | 25,857.28 ly |
Max distance from Sol | 25,913.48 ly |
Max distance from Colonia | 23,490.33 ly |
Approximate time played | 5W 6D 12H 41M |
Passengers |
|
Total bulk passengers delivered | 1,378 |
Total VIPs delivered | 265 |
Total delivered | 1,643 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 141 |
Grade 1 upgrades generated | 32 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 11 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 77 |
Multi-Crew |
|
Total time in multi-crew | 3H 38M 7S |
Time in gunner role | 2H 24M 29S |
Total credits accrued | 19,735,329 cr |