Perfil de Charge211
(Fer-de-Lance)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.546.475.478 cr |
Credits spent on ships | 594.131.821 cr |
Credits spent on outfitting | 1.903.729.428 cr |
Credits spent on repairs | 3.746.942 cr |
Credits spent on fuel | 313.065 cr |
Credits spent on munitions | 493.371 cr |
Insurance claims | 12 |
Total claim costs | 3.033.479 cr |
Combat |
|
Bounties claimed | 1.019 |
Profit from bounties | 56.267.984 cr |
Combat bonds | 163 |
Profit from combat bonds | 3.764.606 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 282.250 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 67 |
Lifetime fines value | 253.312 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 4.645 cr |
Highest bounty issued | 635 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 223.350 cr |
Commodities smuggled | 62 |
Average profit | 31.907 cr |
Highest single transaction | 214.894 cr |
Trading |
|
Market network | 46 |
Trading profit | 1.342.126.145 cr |
Commodities traded | 35.445 |
Average profit | 4.220.522 cr |
Highest single transaction | 237.446.440 cr |
Mining |
|
Profits from mining | 1.272.925.680 cr |
Minerals refined | 1.946 |
Materials collected | 7.227 |
Exploration |
|
Systems visited | 4.432 |
Profits from exploration | 177.218.230 cr |
Level 2 detailed scans | 5.399 |
Level 3 detailed scans | 15.519 |
Highest payout | 16.769.208 cr |
Total hyperspace distance | 230.712 a.l. |
Total hyperspace jumps | 5.882 |
Max distance from start | 25.857,28 a.l. |
Max distance from Sol | 25.913,48 a.l. |
Max distance from Colonia | 23.490,33 a.l. |
Approximate time played | 5W 6D 12H 41M |
Passengers |
|
Total bulk passengers delivered | 1.378 |
Total VIPs delivered | 265 |
Total delivered | 1.643 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 141 |
Grade 1 upgrades generated | 32 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 11 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 77 |
Multi-Crew |
|
Total time in multi-crew | 3H 38M 7S |
Time in gunner role | 2H 24M 29S |
Total credits accrued | 19.735.329 cr |