CMDR Selectah profile
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 1,428,265,069 cr |
Credits spent on ships | 881,662,089 cr |
Credits spent on outfitting | 1,298,292,388 cr |
Credits spent on repairs | 7,242,978 cr |
Credits spent on fuel | 153,236 cr |
Credits spent on munitions | 341,386 cr |
Insurance claims | 21 |
Total claim costs | 36,052,409 cr |
Combat |
|
Bounties claimed | 1,095 |
Profit from bounties | 82,216,980 cr |
Combat bonds | 210 |
Profit from combat bonds | 5,030,850 cr |
Assassinations | 5 |
Profit from assassinations | 2,251,167 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 250 |
Lifetime fines value | 70,928 cr |
Bounties received/earned | 330 |
Lifetime bounty value | 902,790 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 870,577 cr |
Commodities smuggled | 5 |
Average profit | 174,115 cr |
Highest single transaction | 291,444 cr |
Trading |
|
Market network | 31 |
Trading profit | 73,642,779 cr |
Commodities traded | 4,474 |
Average profit | 743,866 cr |
Highest single transaction | 22,908,200 cr |
Mining |
|
Profits from mining | 66,364,006 cr |
Minerals refined | 106 |
Materials collected | 2,532 |
Exploration |
|
Systems visited | 6,739 |
Profits from exploration | 297,332,728 cr |
Level 2 detailed scans | 1,635 |
Level 3 detailed scans | 2,252 |
Highest payout | 2,647,522 cr |
Total hyperspace distance | 227,299 ly |
Total hyperspace jumps | 7,844 |
Max distance from start | 59,814.22 ly |
Max distance from Sol | 59,871.23 ly |
Max distance from Colonia | 40,912.91 ly |
Approximate time played | 3W 4D 17H 56M |
Passengers |
|
Total bulk passengers delivered | 56 |
Total VIPs delivered | 243 |
Total delivered | 299 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2,938 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 124 |
Grade 1 upgrades generated | 45 |
Grade 2 upgrades generated | 37 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 17 |
Crew |
|
Crew credits earned | 19,684,462 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 10H 18M 41S |
Time in gunner role | 11H 18M 15S |
Time in fighter con role | 7M 34S |
Total credits accrued | 699,013 cr |