CMDR Selectah profile
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 1 428 265 069 cr |
Credits spent on ships | 881 662 089 cr |
Credits spent on outfitting | 1 298 292 388 cr |
Credits spent on repairs | 7 242 978 cr |
Credits spent on fuel | 153 236 cr |
Credits spent on munitions | 341 386 cr |
Insurance claims | 21 |
Total claim costs | 36 052 409 cr |
Combat |
|
Bounties claimed | 1 095 |
Profit from bounties | 82 216 980 cr |
Combat bonds | 210 |
Profit from combat bonds | 5 030 850 cr |
Assassinations | 5 |
Profit from assassinations | 2 251 167 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 250 |
Lifetime fines value | 70 928 cr |
Bounties received/earned | 330 |
Lifetime bounty value | 902 790 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 870 577 cr |
Commodities smuggled | 5 |
Average profit | 174 115 cr |
Highest single transaction | 291 444 cr |
Trading |
|
Market network | 31 |
Trading profit | 73 642 779 cr |
Commodities traded | 4 474 |
Average profit | 743 866 cr |
Highest single transaction | 22 908 200 cr |
Mining |
|
Profits from mining | 66 364 006 cr |
Minerals refined | 106 |
Materials collected | 2 532 |
Exploration |
|
Systems visited | 6 739 |
Profits from exploration | 297 332 728 cr |
Level 2 detailed scans | 1 635 |
Level 3 detailed scans | 2 252 |
Highest payout | 2 647 522 cr |
Total hyperspace distance | 227 299 ly |
Total hyperspace jumps | 7 844 |
Max distance from start | 59 814,22 ly |
Max distance from Sol | 59 871,23 ly |
Max distance from Colonia | 40 912,91 ly |
Approximate time played | 3W 4D 17H 56M |
Passengers |
|
Total bulk passengers delivered | 56 |
Total VIPs delivered | 243 |
Total delivered | 299 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2 938 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 124 |
Grade 1 upgrades generated | 45 |
Grade 2 upgrades generated | 37 |
Grade 3 upgrades generated | 18 |
Grade 4 upgrades generated | 7 |
Grade 5 upgrades generated | 17 |
Crew |
|
Crew credits earned | 19 684 462 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 10H 18M 41S |
Time in gunner role | 11H 18M 15S |
Time in fighter con role | 7M 34S |
Total credits accrued | 699 013 cr |