CMDR LeoDR profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,606,977,976 cr |
Credits spent on ships | 3,826,587,086 cr |
Credits spent on outfitting | 4,805,770,384 cr |
Credits spent on repairs | 9,217,063 cr |
Credits spent on fuel | 18,591,152 cr |
Credits spent on munitions | 888,155 cr |
Insurance claims | 9 |
Total claim costs | 25,966,720 cr |
Combat |
|
Bounties claimed | 961 |
Profit from bounties | 27,438,638 cr |
Combat bonds | 188 |
Profit from combat bonds | 6,084,844 cr |
Assassinations | 25 |
Profit from assassinations | 1,905,988 cr |
Highest single reward | 287,466 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 572 |
Lifetime fines value | 139,587 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 3,030 cr |
Highest bounty issued | 730 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3,852,842 cr |
Commodities smuggled | 4,635 |
Average profit | 175,129 cr |
Highest single transaction | 572,500 cr |
Trading |
|
Market network | 347 |
Trading profit | 18,341,905,200 cr |
Commodities traded | 618,353 |
Average profit | 8,738,402 cr |
Highest single transaction | 689,332,608 cr |
Mining |
|
Profits from mining | 3,301,050,774 cr |
Minerals refined | 4,712 |
Materials collected | 11,890 |
Exploration |
|
Systems visited | 3,790 |
Profits from exploration | 329,015,503 cr |
Level 2 detailed scans | 14,226 |
Level 3 detailed scans | 13,061 |
Highest payout | 13,552,040 cr |
Total hyperspace distance | 210,899 ly |
Total hyperspace jumps | 8,279 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 23,776.32 ly |
Approximate time played | 7W 4D 15H 19M |
Passengers |
|
Total bulk passengers delivered | 3,818 |
Total VIPs delivered | 41 |
Total delivered | 3,859 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,660 |
Grade 1 upgrades generated | 585 |
Grade 2 upgrades generated | 401 |
Grade 3 upgrades generated | 426 |
Grade 4 upgrades generated | 147 |
Grade 5 upgrades generated | 101 |
Crew |
|
Crew credits earned | 335,703,679 cr |
Crew hired | 7 |
Crew fired | 7 |
Multi-Crew |
|
Total time in multi-crew | 10S |