CMDR LeoDR profile
(Krait Phantom)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 606 977 976 cr |
Credits spent on ships | 3 826 587 086 cr |
Credits spent on outfitting | 4 805 770 384 cr |
Credits spent on repairs | 9 217 063 cr |
Credits spent on fuel | 18 591 152 cr |
Credits spent on munitions | 888 155 cr |
Insurance claims | 9 |
Total claim costs | 25 966 720 cr |
Combat |
|
Bounties claimed | 961 |
Profit from bounties | 27 438 638 cr |
Combat bonds | 188 |
Profit from combat bonds | 6 084 844 cr |
Assassinations | 25 |
Profit from assassinations | 1 905 988 cr |
Highest single reward | 287 466 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 572 |
Lifetime fines value | 139 587 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 3 030 cr |
Highest bounty issued | 730 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3 852 842 cr |
Commodities smuggled | 4 635 |
Average profit | 175 129 cr |
Highest single transaction | 572 500 cr |
Trading |
|
Market network | 347 |
Trading profit | 18 341 905 200 cr |
Commodities traded | 618 353 |
Average profit | 8 738 402 cr |
Highest single transaction | 689 332 608 cr |
Mining |
|
Profits from mining | 3 301 050 774 cr |
Minerals refined | 4 712 |
Materials collected | 11 890 |
Exploration |
|
Systems visited | 3 790 |
Profits from exploration | 329 015 503 cr |
Level 2 detailed scans | 14 226 |
Level 3 detailed scans | 13 061 |
Highest payout | 13 552 040 cr |
Total hyperspace distance | 210 899 ly |
Total hyperspace jumps | 8 279 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 776,32 ly |
Approximate time played | 7W 4D 15H 19M |
Passengers |
|
Total bulk passengers delivered | 3 818 |
Total VIPs delivered | 41 |
Total delivered | 3 859 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1 660 |
Grade 1 upgrades generated | 585 |
Grade 2 upgrades generated | 401 |
Grade 3 upgrades generated | 426 |
Grade 4 upgrades generated | 147 |
Grade 5 upgrades generated | 101 |
Crew |
|
Crew credits earned | 335 703 679 cr |
Crew hired | 7 |
Crew fired | 7 |
Multi-Crew |
|
Total time in multi-crew | 10S |