CMDR Atticus Downslide profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 36,593,936,278 cr |
Credits spent on ships | 2,717,474,186 cr |
Credits spent on outfitting | 5,494,699,559 cr |
Credits spent on repairs | 30,455,183 cr |
Credits spent on fuel | 556,044 cr |
Credits spent on munitions | 5,549,218 cr |
Insurance claims | 117 |
Total claim costs | 792,066,519 cr |
Combat |
|
Bounties claimed | 5,134 |
Profit from bounties | 405,640,779 cr |
Combat bonds | 2,921 |
Profit from combat bonds | 24,334,874,548 cr |
Assassinations | 30 |
Profit from assassinations | 7,660,686 cr |
Highest single reward | 1,692,552 cr |
Skimmers killed | 246 |
Crime |
|
Fines issued | 91 |
Lifetime fines value | 150,789 cr |
Bounties received/earned | 340 |
Lifetime bounty value | 67,900 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 513,497 cr |
Commodities smuggled | 446 |
Average profit | 46,682 cr |
Highest single transaction | 466,044 cr |
Trading |
|
Market network | 159 |
Trading profit | 13,033,887,895 cr |
Commodities traded | 139,110 |
Average profit | 23,484,483 cr |
Highest single transaction | 1,524,689,488 cr |
Mining |
|
Profits from mining | 81,836,124 cr |
Minerals refined | 615 |
Materials collected | 19,683 |
Exploration |
|
Systems visited | 3,173 |
Profits from exploration | 170,783,040 cr |
Level 2 detailed scans | 9,342 |
Level 3 detailed scans | 9,553 |
Highest payout | 7,416,850 cr |
Total hyperspace distance | 162,988 ly |
Total hyperspace jumps | 5,895 |
Max distance from start | 5,030.02 ly |
Max distance from Sol | 5,004.76 ly |
Max distance from Colonia | 24,899.02 ly |
Approximate time played | 12W 4D 5H 28M |
Passengers |
|
Total bulk passengers delivered | 2,984 |
Total VIPs delivered | 180 |
Total delivered | 3,164 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 39 |
Total profit | 825,357 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 3,174 |
Grade 1 upgrades generated | 380 |
Grade 2 upgrades generated | 487 |
Grade 3 upgrades generated | 700 |
Grade 4 upgrades generated | 789 |
Grade 5 upgrades generated | 818 |
Crew |
|
Crew credits earned | 8,029,389,403 cr |
Crew hired | 9 |
Crew fired | 7 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 7H 37M 20S |
Time in gunner role | 1M 22S |
Time in fighter con role | 54S |
Total credits accrued | 41,825 cr |