Perfil de Atticus Downslide
(Alliance Challenger)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 32.300.995.892 cr |
Credits spent on ships | 2.723.319.350 cr |
Credits spent on outfitting | 5.596.817.825 cr |
Credits spent on repairs | 31.045.418 cr |
Credits spent on fuel | 562.728 cr |
Credits spent on munitions | 5.627.129 cr |
Insurance claims | 118 |
Total claim costs | 816.455.536 cr |
Combat |
|
Bounties claimed | 5.135 |
Profit from bounties | 405.845.783 cr |
Combat bonds | 3.034 |
Profit from combat bonds | 24.344.059.457 cr |
Assassinations | 30 |
Profit from assassinations | 7.660.686 cr |
Highest single reward | 1.692.552 cr |
Skimmers killed | 246 |
Crime |
|
Fines issued | 91 |
Lifetime fines value | 150.789 cr |
Bounties received/earned | 340 |
Lifetime bounty value | 67.900 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 513.497 cr |
Commodities smuggled | 446 |
Average profit | 46.682 cr |
Highest single transaction | 466.044 cr |
Trading |
|
Market network | 160 |
Trading profit | 13.033.887.895 cr |
Commodities traded | 139.160 |
Average profit | 23.400.158 cr |
Highest single transaction | 1.524.689.488 cr |
Mining |
|
Profits from mining | 81.836.124 cr |
Minerals refined | 615 |
Materials collected | 19.904 |
Exploration |
|
Systems visited | 3.189 |
Profits from exploration | 171.052.802 cr |
Level 2 detailed scans | 9.384 |
Level 3 detailed scans | 9.595 |
Highest payout | 7.416.850 cr |
Total hyperspace distance | 165.038 a.l. |
Total hyperspace jumps | 5.938 |
Max distance from start | 5.030,02 a.l. |
Max distance from Sol | 5.004,76 a.l. |
Max distance from Colonia | 24.899,02 a.l. |
Approximate time played | 12W 4D 23H 54M |
Passengers |
|
Total bulk passengers delivered | 2.984 |
Total VIPs delivered | 180 |
Total delivered | 3.164 |
Total ejected | 4 |
Search and Rescue |
|
Total items rescued | 39 |
Total profit | 825.357 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 3.271 |
Grade 1 upgrades generated | 388 |
Grade 2 upgrades generated | 498 |
Grade 3 upgrades generated | 717 |
Grade 4 upgrades generated | 814 |
Grade 5 upgrades generated | 854 |
Crew |
|
Crew credits earned | 8.031.560.895 cr |
Crew hired | 9 |
Crew fired | 7 |
Crew lost | 10 |
Multi-Crew |
|
Total time in multi-crew | 7H 37M 20S |
Time in gunner role | 1M 22S |
Time in fighter con role | 54S |
Total credits accrued | 41.825 cr |