CMDR Tokgugrummug profile
(Anaconda)
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 2,069,739,236 cr |
Credits spent on ships | 931,309,263 cr |
Credits spent on outfitting | 1,340,515,934 cr |
Credits spent on repairs | 7,497,055 cr |
Credits spent on fuel | 140,151 cr |
Credits spent on munitions | 398,143 cr |
Insurance claims | 21 |
Total claim costs | 28,596,008 cr |
Combat |
|
Bounties claimed | 253 |
Profit from bounties | 5,580,102 cr |
Combat bonds | 55 |
Profit from combat bonds | 2,012,401 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 116,980 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 3,850 cr |
Bounties received/earned | 9 |
Lifetime bounty value | 4,100 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 52 |
Trading profit | 110,840,125 cr |
Commodities traded | 26,766 |
Average profit | 202,633 cr |
Highest single transaction | 46,476,612 cr |
Mining |
|
Profits from mining | 91,347,054 cr |
Minerals refined | 761 |
Materials collected | 6,522 |
Exploration |
|
Systems visited | 5,232 |
Profits from exploration | 415,407,068 cr |
Level 2 detailed scans | 9,048 |
Level 3 detailed scans | 23,110 |
Highest payout | 10,424,999 cr |
Total hyperspace distance | 205,675 ly |
Total hyperspace jumps | 7,250 |
Max distance from start | 27,955.82 ly |
Max distance from Sol | 28,012.86 ly |
Max distance from Colonia | 22,287.25 ly |
Approximate time played | 4W 1D 15H 46M |
Passengers |
|
Total bulk passengers delivered | 3,376 |
Total VIPs delivered | 3,524 |
Total delivered | 6,900 |
Total ejected | 26 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 5,802 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 295 |
Grade 1 upgrades generated | 62 |
Grade 2 upgrades generated | 76 |
Grade 3 upgrades generated | 74 |
Grade 4 upgrades generated | 37 |
Grade 5 upgrades generated | 46 |
Crew |
|
Crew credits earned | 3,882,631 cr |
Crew hired | 11 |
Crew fired | 10 |
Crew lost | 1 |