CMDR Keyman26 profile

Profile
Commander name:
Current ship:
The Lock [KE-09A]
(Asp Explorer)
 
Member since:
Oct 9, 2017
 
Distances submitted:
0
 
Systems visited:
3,238
Systems discovered first:
204
Ranks

3%

29%

100%

41%

Federation: Admiral

100%

Empire: King

100%
Flight log heatmap
Statistics

Balance

Current assets 2,332,929,675 cr
Credits spent on ships 451,548,960 cr
Credits spent on outfitting 911,621,857 cr
Credits spent on repairs 8,241,761 cr
Credits spent on fuel 304,361 cr
Credits spent on munitions 1,297,304 cr
Insurance claims 25
Total claim costs 25,563,136 cr

Combat

Bounties claimed 6,684
Profit from bounties 252,547,307 cr
Combat bonds 127
Profit from combat bonds 3,395,060 cr
Assassinations 12
Profit from assassinations 1,994,301 cr
Highest single reward 319,800 cr
Skimmers killed 52

Crime

Fines issued 83
Lifetime fines value 990,749 cr
Bounties received/earned 189
Lifetime bounty value 136,330 cr
Highest bounty issued 14,200 cr

Smuggling

Black market network 8
Black market profit 110,903 cr
Commodities smuggled 41
Average profit 8,531 cr
Highest single transaction 46,935 cr

Trading

Market network 131
Trading profit 18,790,915 cr
Commodities traded 9,892
Average profit 58,176 cr
Highest single transaction 1,048,320 cr

Mining

Profits from mining 4,734,946 cr
Minerals refined 562
Materials collected 12,262

Exploration

Systems visited 2,993
Profits from exploration 233,698,660 cr
Level 2 detailed scans 1,831
Level 3 detailed scans 2,297
Highest payout 3,038,685 cr
Total hyperspace distance 102,200 ly
Total hyperspace jumps 4,735
Max distance from start 5,404.45 ly
Max distance from Sol 5,335.12 ly
Max distance from Colonia 27,324.89 ly
Approximate time played 5W 2D 19H 22M

Passengers

Total bulk passengers delivered 96
Total VIPs delivered 3,598
Total delivered 3,694
Total ejected 69

Search and Rescue

Total items rescued 20
Total profit 294,977 cr
Total rescue transactions 8

Crafting

Number of engineers used 19
Number of upgrades generated 1,065
Grade 1 upgrades generated 201
Grade 2 upgrades generated 188
Grade 3 upgrades generated 273
Grade 4 upgrades generated 224
Grade 5 upgrades generated 179

Crew

Crew credits earned 117,826,709 cr
Crew hired 2
Crew fired 1

Multi-Crew

Total time in multi-crew 1H 50M 21S
Time in gunner role 6M 16S
Time in fighter con role 17M 48S
Total credits accrued 831,281 cr