CMDR r2d266m profile
(Asp Explorer)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 1,641,905,123 cr |
Credits spent on ships | 266,838,227 cr |
Credits spent on outfitting | 379,021,494 cr |
Credits spent on repairs | 2,681,120 cr |
Credits spent on fuel | 95,539 cr |
Credits spent on munitions | 582,311 cr |
Insurance claims | 29 |
Total claim costs | 106,100,513 cr |
Combat |
|
Bounties claimed | 112 |
Profit from bounties | 5,605,454 cr |
Combat bonds | 29 |
Profit from combat bonds | 5,405,250 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 620,386 cr |
Skimmers killed | 56 |
Crime |
|
Fines issued | 72 |
Lifetime fines value | 83,281 cr |
Bounties received/earned | 162 |
Lifetime bounty value | 83,500 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 43,391 cr |
Commodities smuggled | 37 |
Average profit | 5,424 cr |
Highest single transaction | 21,800 cr |
Trading |
|
Market network | 31 |
Trading profit | 1,298,525,426 cr |
Commodities traded | 1,929 |
Average profit | 15,835,676 cr |
Highest single transaction | 330,279,936 cr |
Mining |
|
Profits from mining | 1,295,753,344 cr |
Minerals refined | 1,152 |
Materials collected | 6,139 |
Exploration |
|
Systems visited | 1,866 |
Profits from exploration | 79,231,256 cr |
Level 2 detailed scans | 5,005 |
Level 3 detailed scans | 5,096 |
Highest payout | 4,401,077 cr |
Total hyperspace distance | 119,342 ly |
Total hyperspace jumps | 2,152 |
Max distance from start | 25,845.58 ly |
Max distance from Sol | 25,901.70 ly |
Max distance from Colonia | 24,364.58 ly |
Approximate time played | 2W 2D 14H 29M |
Passengers |
|
Total bulk passengers delivered | 2,765 |
Total VIPs delivered | 0 |
Total delivered | 2,765 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 3,106 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 157 |
Grade 1 upgrades generated | 55 |
Grade 2 upgrades generated | 39 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 21 |
Grade 5 upgrades generated | 21 |
Multi-Crew |
|
Total time in multi-crew | 19H 10M 26S |
Time in gunner role | 3H 40M 58S |
Time in fighter con role | 10H 53M 34S |
Total credits accrued | 20,518,753 cr |
Total fines accrued | 5,600 cr |