CMDR Soulflare profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 1,626,182,029 cr |
Credits spent on ships | 821,190,183 cr |
Credits spent on outfitting | 1,555,294,214 cr |
Credits spent on repairs | 6,872,341 cr |
Credits spent on fuel | 152,486 cr |
Credits spent on munitions | 970,288 cr |
Insurance claims | 24 |
Total claim costs | 49,686,646 cr |
Combat |
|
Bounties claimed | 6,141 |
Profit from bounties | 293,312,420 cr |
Combat bonds | 3 |
Profit from combat bonds | 28,000 cr |
Assassinations | 2 |
Profit from assassinations | 206,484 cr |
Highest single reward | 506,600 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 78 |
Lifetime fines value | 803,179 cr |
Bounties received/earned | 126 |
Lifetime bounty value | 247,410 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 32,715 cr |
Commodities smuggled | 24 |
Average profit | 4,674 cr |
Highest single transaction | 16,016 cr |
Trading |
|
Market network | 56 |
Trading profit | 294,051,358 cr |
Commodities traded | 32,769 |
Average profit | 364,828 cr |
Highest single transaction | 194,081,483 cr |
Mining |
|
Profits from mining | 239,749,814 cr |
Minerals refined | 1,044 |
Materials collected | 3,258 |
Exploration |
|
Systems visited | 6,388 |
Profits from exploration | 45,254,870 cr |
Level 2 detailed scans | 2,579 |
Level 3 detailed scans | 5,179 |
Highest payout | 1,441,617 cr |
Total hyperspace distance | 138,974 ly |
Total hyperspace jumps | 8,200 |
Max distance from start | 21,930.99 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 22,287.25 ly |
Approximate time played | 6W 19H 3M |
Passengers |
|
Total bulk passengers delivered | 4,488 |
Total VIPs delivered | 289 |
Total delivered | 4,777 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 514 |
Grade 1 upgrades generated | 267 |
Grade 2 upgrades generated | 107 |
Grade 3 upgrades generated | 88 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 21 |
Crew |
|
Crew credits earned | 118,939,871 cr |
Crew hired | 6 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 3H 32M 5S |
Time in gunner role | 7M 24S |
Time in fighter con role | 44M 20S |