CMDR Soulflare profile
(Diamondback Explorer)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 1 626 182 029 cr |
Credits spent on ships | 821 190 183 cr |
Credits spent on outfitting | 1 555 294 214 cr |
Credits spent on repairs | 6 872 341 cr |
Credits spent on fuel | 152 486 cr |
Credits spent on munitions | 970 288 cr |
Insurance claims | 24 |
Total claim costs | 49 686 646 cr |
Combat |
|
Bounties claimed | 6 141 |
Profit from bounties | 293 312 420 cr |
Combat bonds | 3 |
Profit from combat bonds | 28 000 cr |
Assassinations | 2 |
Profit from assassinations | 206 484 cr |
Highest single reward | 506 600 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 78 |
Lifetime fines value | 803 179 cr |
Bounties received/earned | 126 |
Lifetime bounty value | 247 410 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 32 715 cr |
Commodities smuggled | 24 |
Average profit | 4 674 cr |
Highest single transaction | 16 016 cr |
Trading |
|
Market network | 56 |
Trading profit | 294 051 358 cr |
Commodities traded | 32 769 |
Average profit | 364 828 cr |
Highest single transaction | 194 081 483 cr |
Mining |
|
Profits from mining | 239 749 814 cr |
Minerals refined | 1 044 |
Materials collected | 3 258 |
Exploration |
|
Systems visited | 6 388 |
Profits from exploration | 45 254 870 cr |
Level 2 detailed scans | 2 579 |
Level 3 detailed scans | 5 179 |
Highest payout | 1 441 617 cr |
Total hyperspace distance | 138 974 ly |
Total hyperspace jumps | 8 200 |
Max distance from start | 21 930,99 ly |
Max distance from Sol | 22 000,47 ly |
Max distance from Colonia | 22 287,25 ly |
Approximate time played | 6W 19H 3M |
Passengers |
|
Total bulk passengers delivered | 4 488 |
Total VIPs delivered | 289 |
Total delivered | 4 777 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 514 |
Grade 1 upgrades generated | 267 |
Grade 2 upgrades generated | 107 |
Grade 3 upgrades generated | 88 |
Grade 4 upgrades generated | 31 |
Grade 5 upgrades generated | 21 |
Crew |
|
Crew credits earned | 118 939 871 cr |
Crew hired | 6 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 3H 32M 5S |
Time in gunner role | 7M 24S |
Time in fighter con role | 44M 20S |