CMDR Alisdair Aerogon profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 79,047,824,536 cr |
Credits spent on ships | 1,984,091,722 cr |
Credits spent on outfitting | 6,047,668,040 cr |
Credits spent on repairs | 15,724,537 cr |
Credits spent on fuel | 1,713,367 cr |
Credits spent on munitions | 4,394,014 cr |
Insurance claims | 63 |
Total claim costs | 208,956,702 cr |
Combat |
|
Bounties claimed | 14,704 |
Profit from bounties | 716,303,979 cr |
Combat bonds | 1,325 |
Profit from combat bonds | 34,067,903 cr |
Assassinations | 126 |
Profit from assassinations | 20,785,308 cr |
Highest single reward | 2,181,100 cr |
Skimmers killed | 153 |
Crime |
|
Fines issued | 629 |
Lifetime fines value | 62,889,369 cr |
Bounties received/earned | 576 |
Lifetime bounty value | 771,190 cr |
Highest bounty issued | 137,700 cr |
Smuggling |
|
Black market network | 48 |
Black market profit | -4,237,027,929 cr |
Commodities smuggled | 142,790 |
Average profit | -12,572,783 cr |
Highest single transaction | 24,867,438 cr |
Trading |
|
Market network | 296 |
Trading profit | 1,909,463,156 cr |
Commodities traded | 581,265 |
Average profit | 739,242 cr |
Highest single transaction | 41,188,056 cr |
Mining |
|
Profits from mining | 15,327,055,314 cr |
Minerals refined | 1,132 |
Materials collected | 52,023 |
Exploration |
|
Systems visited | 15,363 |
Profits from exploration | 3,044,585,324 cr |
Level 2 detailed scans | 50,558 |
Level 3 detailed scans | 148,872 |
Highest payout | 26,418,108 cr |
Total hyperspace distance | 1,084,611 ly |
Total hyperspace jumps | 28,258 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 29W 3D 19H 13M |
Passengers |
|
Total bulk passengers delivered | 2,610 |
Total VIPs delivered | 2,904 |
Total delivered | 5,514 |
Total ejected | 110 |
Search and Rescue |
|
Total items rescued | 38 |
Total profit | 1,063,614 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 5,957 |
Grade 1 upgrades generated | 603 |
Grade 2 upgrades generated | 608 |
Grade 3 upgrades generated | 1,230 |
Grade 4 upgrades generated | 1,501 |
Grade 5 upgrades generated | 2,015 |
Crew |
|
Crew credits earned | 667,220,971 cr |
Crew hired | 9 |
Crew fired | 8 |
Multi-Crew |
|
Total time in multi-crew | 14H 38M 19S |
Time in fighter con role | 2M 25S |